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Only 34 players have unlocked the rarest ending in Baldur's Gate 3. It requires a series of obscenely bad decisions.

Larian, as part of its celebrations of Baldur's Gate 3’s one-year anniversary on X, “The Everything App,” revealed some more juicy statistics about its players' choices across their different playthroughs. It's always fun to see how other people play this game, but it's even more fun to learn about things that I didn’t know were in it. Spoilers for Baldur's Gate 3 endings and a content warning about suicide are ahead.

I'd like you to know the most evil decision in the game before the main event: turning Tara, Gale's tressym-familiar, into a hairless kitten. This was a choice that avatar Gales had to make when he chose to keep the Crown of Karsus. This is cruel, but this obscure outcome was experienced by only 2,185 players. It's a lot more common than Lae'zel’s most bizarre possible fate.

Larian's infographic on the rare ending states that "34 players who played as Lae'zel chose suicide at the end of their game after Vlaakith refused their ascension." How do you get to that point? SlimX, a YouTube specialist in Baldur's Gate 3 mythology, has a video explaining the topic.

This ending requires a player of Lae'zel descent to remain loyal to Vlaakith during the Gith's quest, but choose to become a Mind Flayer when given the option by the Emperor. Remember that the main reason for becoming a mind-flayer is to spare Orpheus, exiled Gith Prince, which is totally antithetical to Vlaakith's happiness. In this ending, you have chosen the tentacle-life just to be funny.

The set-up itself requires some strange choices. Mind Flayer Lae’zel will give Vlaakith a small astral projection phone call at the end of the game only to hear the answering machine. Squid'zel, realizing that she has been rejected in body and soul, can choose to end her own life or continue on.

This requires not only that you choose Lae'zel’s "evil" route through the game - remaining loyal to an eternal witch empress - but also that you be bad, and become one of the Githyanki’s mortal enemies without any real reason at the end. Larian's commitment to respecting and responding to player choices is evident in this case, as it was in many others throughout Baldur's gate 3. It's not so bad to be rejected from Vlaakith’s "ascension". The Githyanki’s alleged living Valhalla is really Vlaakith stealing life force from the Githyanki’s most promising subjects.

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