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August 7, 2017

36 Fragments of Midnight

36 Fragments of Midnight
2.0
metacritic
Based on 6 Reviews
36
Release date
August 7, 2017
Developer
Publisher
Web-site

Summary

This time Midnight's friends lost of their Star Fragments. Your task is to find them, and take them back, but it won't be easy. In this procedurally generated platform game, you have to avoid deadly lasers, circular saws and spikes to collect all the Fragments, to get their greatest gift. Do you have what it takes to collect all? [Nintendo]

36 Fragments of Midnight System Requirements

🤏 Minimum Requirements

OS:
Windows XP SP2+
CPU:
Intel Core i3
RAM:
2 GB RAM
GPU:
DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.

👍 Recommended Specs

OS:
Windows 10
CPU:
Intel Core i3
RAM:
4 GB RAM
GPU:
DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.

36 Fragments of Midnight Trailer

36 Fragments of Midnight Screenshots5

Critic Reviews6

The gameplay is too empty, the lifespan way too short and the controllers below par for this to be considered a decent effort and the lack of a soundtrack only reinforces the idea that this is not a complete game but rather a tech demo.
October 11, 2017
36 Fragments of Midnight may look enticing at its price point but fails to provide much in the way of content. It can be enjoyable if you like something quick and easy to pick up and play but otherwise, it might be best to avoid this one.
October 4, 2017
There’s a lot of potential with 36 Fragments of Midnight, but it’s all wasted. The procedural generation of obstacles are cool the first couple of times you play the game, but the fact that it feels empty everywhere with no replay value makes this feel like a glorified demo of something that could be greater.
October 2, 2017

Users Reviews0

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