Login
MetaCritic
61
UserScore
6.6

All Zombies Must Die! Critic Reviews

27 Total Reviews

5 Positive Reviews(18.5%)
22 Mixed Reviews(81.5%)
0 Negative Reviews(0%)

Sorting & View

77
Xbox World 360 Magazine UK December 28, 2011
An RPG backbone adds a meaty sense of progression.
75
Game Informer January 10, 2012
I don't regret the time I spent with All Zombies Must Die, but there isn't enough about the game that sets it apart from the myriad other titles like it on the digital marketplace. If you're looking for some decent Zombies Ate My Neighbors-style couch co-op action, you can do a lot worse for your $10. If you want a game that innovates on the twin-stick shooter genre in a meaningful way, however, I wouldn't look here.
75
GameWatcher January 26, 2012
All Zombies Must Die is a solid shooter with RPG elements and a decent level of character upgrading. Unfortunately, it's let down a little by the monotonous missions of 'kill that' or 'collect this'. Rachel isn't a particularly likable either - of course, you don't have to use her at all!
75
NZGamer January 27, 2012
At its core, All Zombies Must Die is a solid shooter with RPG elements and a decent level of character upgrading. Unfortunately, it's let down a little by the monotonous missions of 'kill that' or 'collect this'. Rachel isn't a particularly likable either - of course, you don't have to use her at all!
70
Official Xbox Magazine December 28, 2011
There's much to be said for electrified pistols and radioactive swords, even if the slaughter gets repetitive well before the final battle.
69
GamingXP February 6, 2012
If you like zombie comedy like Shaun of the Dead, you can definitely take a look at All Zombies Must Die! - imprecise controls, but tons of humor.
67
Gaming Nexus January 23, 2012
All Zombies Must Die may sound like a senseless action game, but it turns out to be a moderately deep role-playing game. Part dual-stick shooter and part dungeon crawler, Doublesix's newest zombie game has a lot going for it. Unfortunately it's marred by repetitive gameplay, too many fetch quests, lame jokes and horrendous collision detection!
65
Destructoid January 3, 2012
There is a lot to love with All Zombies Must Die, from its more humorous writing to its charming visuals, but ultimately the game fails to deliver the in-depth multiplayer experience it set out to. There's a solid experience to be had from start to finish, but unless you've been in a coma, or underneath a rock for the last few years, you've probably already played this game.
65
IGN January 3, 2012
With the exception of a few controller-hurling quests, I enjoyed my time with All Zombies Must Die, but that doesn't mean I can let it pass for being such a shallow experience. Once you've taken your first quest from a gatekeeper and moved to the next area, you know what to expect for the rest of the game. That's not the worst thing in the world, but it's not the most exciting.
65
SpazioGames January 6, 2012
All Zombie Must Die! doesn't offer many gameplay improvements than what we have already seen in the past titles, except a good level up and weapons crafting system. Doublesix should have also developed a multiplayer online cooperative mode in addition to the offline one.
65
Vandal January 13, 2012
Yet another downloadable zombie game that provides hours of fun without much complications. It has customizaton options that work very well, but might result repetitive soon for many players.
65
Worth Playing February 15, 2012
All Zombies Must Die could have been a much better game. The level-building RPG elements as well as the weapon-crafting add some much-needed depth to a genre that is usually shoot first, but never ask questions. However, the constant backtracking, repetitive quests and lack of real variety dulls away whatever fun you'll be experiencing. The bad humor and lack of online multiplayer don't help things, either. With so many other zombie-themed twin-stick shooters on the market, it would be best to save this one for future gaming dry spells you have with local friends.
62
XboxAddict January 30, 2012
For 800 MS points All Zombies Must Die does provide some entertainment, however with the absence of online co-op play, lackluster graphics and sound, this is a game that will become very boring very quickly.
60
GameSpot December 21, 2011
Debilitating design flaws overshadow much of the ingenuity in All Zombies Must Die.
60
ZTGD January 6, 2012
All Zombies Must Die is not a bad romp, just a mind-numbing one after a while. You know what to expect after the first 20 minutes, and it never deviates from the formula.
60
Quarter to Three January 11, 2012
It feels disappointingly slight, partly for the writing, partly for all the repetition, partly for the weirdly useless local multiplayer, and mostly for the smallness of it, hemmed in as it is by doors for the inevitable DLC. Suddenly it's over and you're left to grind if you're so inclined.
60
Giant Bomb January 12, 2012
There's some great design in here and the game is genuinely entertaining in short bursts, but its weaker aspects add up over time to produce an experience that's less satisfying than its best ideas deserve.
60
3DJuegos January 19, 2012
A fun action game, although repetitive, which includes a good level up and weapons crafting system as a greatnovelty. Unoriginal and repetitive, there are similar games much more fun.
60
X-ONE Magazine UK March 10, 2012
Best enjoyed in short bursts - and only then if you can find someone willing to play it with you.
60
Official Xbox Magazine UK March 23, 2012
All zombies must try (harder).