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October 18, 2002

Archangel

Archangel
6.0
metacritic
Based on 18 Reviews
69
Release date
October 18, 2002
Developer
Publisher
Genre
Platform
PC
Web-site

Summary

We want to let you enter to the Archangel world, where Angels and Demons live inside an endless war, where Humans and Elves are their objective. Ainur, is one of the last Angels who remains in this world and his mission, is the freedom, the peace for the humanity.

Archangel Trailer

Critic Reviews18

In the end, Archangel makes a good first impression, but the fact of the matter is this is a game you’d play at a Dave & Buster’s. The on-rail nature of gameplay makes it better suited to an experience rather than a video game. There’s no reason to play through it a second time, either. Nothing about the two to three-hour story, the characters, or the gameplay made me say, “Gosh, I really want to play this again!” As much as I wanted Archangel to be a first-person Zone of the Enders, I do have to be realistic. That sort of experience isn’t possible on the platform yet. Maybe if it came with a Steel Battalion-like control system, it’d be a lot more fun and interactive. But considering the limits of the Move controllers, what I want the game to be isn’t possible right now. And that’s a shame because Archangel has some promise, and I wish I could engage with it more than I am allowed to. A decent way to kill an afternoon, though you might want to wait for the price to drop below $40.
August 25, 2017
60
Archangel has a few rough dents in its mechanical chassis, but still performs a whole lot better than most of the VR dreck that has plagued Sony’s budding VR hardware. At this point, beggars can’t be choosers, and a decent experience is far more preferable than another stomach-turning train wreck. Though not every idea may be properly thought through, there is still a lot of love and care put into the game, which may not make it entirely deserving of a full-price purchase, but still worth a weekend with after a price drop or two.
August 7, 2017
Archangel is a highly ambitious game despite the on-rails shooter genre to which it belongs. The mechanics of balancing weapons fire with energy shielding make for an engaging fighting system and its narrative tries to surpass expectation with creative choices, but it ultimately lacks the environmental detail and moments of awe that would have made its adventure a memorable one.
August 4, 2017

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