While Ayo's level design and presentation of mechanics are indeed
competent, and its visual world looks quite attractive, the game's
controls fall way behind expectations. Due to a poor execution, it's
often quite difficult for the game to translate player's inputs into
actions, and as such it's difficult to recommend Ayo the Clown to a
child who's just discovering video games.
Ayo the Clown is visually adorable and full of so much charm that you can’t help but love the little guy and the world that Cloud M1 has created. I am looking forward to what else they can create; I wonder if Ayo the Clown 2 could be on the horizon? With a little polishing of controls, character models and the town function, who knows what heights Ayo could float to.