Babel Rising Critic Reviews
22 Total Reviews
1 Positive Reviews(4.5%)
19 Mixed Reviews(86.4%)
2 Negative Reviews(9.1%)
Sorting & View
GameFocus
June 22, 2012
Babel Rising is a solid buy, through and through...as long as you're not expecting a solid Kinect experience.
Machinima
June 17, 2012
This isn't a bad game at all, but its relatively low score is more a reflection of how much gaming bang you get for your buck. It's just not quite worth the ten dollars it costs on XBLA-especially considering you can get pretty much the same game for five on Google Play. Babel Rising is mostly saved by its multiplayer options.
3DJuegos
June 15, 2012
Cool concept and good ideas, but Babel Rising doesn't deliver any long-term enjoyment.
GameSpot
June 13, 2012
Babel Rising doesn't rise to the level that you might hope for from a game with such a cool concept.
Vandal
June 27, 2012
If a game works on the phone it doesn't have to work on console, and this is a good example of that. It still gets repetitive and monotonous, and doesn't offer anything really exciting.
Worth Playing
July 5, 2012
At $10, the price is fine, but if you enjoyed the demo, it would be best to wait for this to go on sale.
X-ONE Magazine UK
July 26, 2012
A short-lived blast that doesn't quite get to grips with Microsoft's Kinect sensor.
ZTGD
June 18, 2012
Overall this game is a great concept, but considering it is supposed to be Kinect focused it did not succeed. The majority of the time I spent playing was with a controller. The motion controls did not work well enough, and no doubt if they were more precise, I would be giving it a better score. Perhaps with a future update, the game will function as intended, be less frustrating and more fun.
Official Xbox Magazine
June 13, 2012
A lightly entertaining diversion - but only when played with a controller. The optional Kinect controls can be extremely fussy: using your right hand to aim the reticle works okay, but triggering spells with your left hand often requires multiple exaggerated movements. Having to flail around to launch even the simplest attack is the very opposite of god-like.
Destructoid
June 14, 2012
There aren't many God simulators out on the market anymore, and the simplistic nature of the game easily could have swayed a ton of new potential fans. Unfortunately, the package is fairly bare bones, and doesn't really deliver any long-term enjoyment. If you buy this, be prepared to turn the other cheek.
Games Master UK
July 24, 2012
Incredibly simplistic, it works poorly with a pad and grows tiresome all too quickly.
4Players.de
June 14, 2012
As a creative take on the "Tower Defense" principle, this "Tower Prevention" simply doesn't work out.
COGconnected
June 20, 2012
Ultimately, Babel Rising is an interesting concept that will fail to hold your interest for very long. It is a game that is a small package without much to offer, and it doesn't really deliver any long-term enjoyment.
InsideGamer.nl
July 3, 2012
Babel Rising has an interesting concept that never really comes to
fruition. With only fifteen levels and a lack of online play, Babel
Rising never even comes close to reaching the heavens.
Everyeye.it
August 20, 2012
Babel Rising is a way too short and repetitive, with little to offer to the gamer.
Eurogamer Italy
October 9, 2012
Not everything turns out to be as good it should: Babel Rising is a really good game on the iOS/Mobile environment, but loses part of its spirit in its consoles version. With a boring and linear gameplay and an insufficient Kinect control-schema, it represents a missed chance in XBLA market.
AusGamers
June 15, 2012
Babel Rising is an unfortunate mix of interesting mechanics and poor design. It's fun in fits and starts, but finishing a level yields a sense of relief rather than achievement. Count us among the non-believers.
Official Xbox Magazine UK
June 13, 2012
Babel Rising has a seed of a good idea, but someone got the wrong element, and instead of watering that seed, they blew it.
EGM
June 17, 2012
Babel Rising may have a following on mobile devices, but the gameplay and presentation just don't translate well to a gaming console.
GameWatcher
June 19, 2012
The game feels more like a web browser game than a console feature.