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MetaCritic
67
UserScore
7.4

Bad North Critic Reviews

11 Total Reviews

7 Positive Reviews(63.6%)
3 Mixed Reviews(27.3%)
0 Negative Reviews(0%)

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90
Digitally Downloaded August 20, 2018
It's a rare example of where the randomisation of the roguelike structure doesn't feel like a lazy excuse to ignore level design. Rather, it provides a canvas to allow some of the cleanest and engaging tactical action that we've seen in quite some time play out.
90
Nintendo Life August 22, 2018
A slice of Viking strategic combat right out of the heart of Scandinavia’s indie development scene, Bad North joins the likes of Element at the vanguard of a new wave of smart yet intrinsically accessible real-time strategy titles. With enough enemy variance to convince you you’re playing an interactive episode of the Vikings TV show, this endlessly entertaining sea of bite-size battles will teach you to fear - and love - the sound of the oncoming horde.
80
Switch Player September 4, 2018
Bad North not only manages to bring the RTS genre to the consoles, but it does that in a surprisingly good way thanks to its minimalist philosophy and rewarding tactical combat system.
80
Nintendo Insider September 11, 2018
Small flaws like the lack of customisation and differing styles in enemies can be overlooked if you treat the game as it comes. Bad North is a game that manages to balance the fine line between puzzle game and simulation delivering a tactical roguelike which constantly feels refreshing.
80
Nintenderos September 21, 2018
The artistic quality and the simple but complete mechanics make Bad North an essential game for those who love RTS. Simply beautiful.
80
PLAY! Zine May 13, 2019
A great game for "on the go“ for those that like to relax, then think and then rip their hair out in frustration.
70
NintendoWorldReport August 23, 2018
Bad North is, broadly speaking, a hard game to recommend even if I came out the other side enjoying it. The style and thoughtful minimalist reworking of the real-time strategy game is exemplary, but the unrelenting back half of the roguelike adventure can sour a good time. I can wholeheartedly recommend Bad North if you fall into either of these camps: someone who’s into a novel RTS twist on the good old-fashioned hard-as-hell roguelike or someone who can chill out to a brutal yet serene RTS that has some rough edges.
60
Cubed3 September 6, 2018
Endearingly minimalistic and simple enough without compromising potential depth, Bad North works surprisingly well with its premise, but is ultimately held back by from reaching the greatness it easily could have attained. A roguelike RTT is an interesting concept, but the title does suffer from a lack of traditional level design once the difficulty curve begins to spike. On top of that, freezing can occur when returning to the world map after a mission. Autosave ensures progress is never lost, but it's nonetheless frustrating. Bad North is not a bad RTS by any means, offering a fairly strong first half, but a lack of cohesion between difficulty and level design makes its back half less palatable.
55
Destructoid August 30, 2018
By taking a genre that thrives on its deep mechanics and attempting to streamline it into something anyone can pick up and play, we’re left with an experience that doesn’t wholly appeal to anybody.
50
TheSixthAxis August 23, 2018
Bad North has a lot of potential, but it wastes most of that by doubling down on simplicity over depth. In many rogue-lite games starting a new run is an exciting prospect, as you know your newly acquired player skill will carry you through, but the slower pace here makes it feel a lot more like having to do the hoovering again because someone ate a pastry with no regard for your nice clean carpet.
0
Eurogamer August 23, 2018
A streamlined real-time defence game with a wonderful knack for dread.