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August 23, 2005

Beat Down: Fists of Vengeance

Beat Down: Fists of Vengeance
5.6
metacritic
Based on 33 Reviews
48
Release date
August 23, 2005
Developer
Publisher
Genre
Engine
Mode(s)
Single-player

Summary

In an area brimming with cartels battling for power and influence, no one comes close to Zanetti’s group, the strongest force in Las Sombras. When Zanetti learns of a rival clan's drug deal, he dispatches five of his top mercenaries from his inner circle to intervene. When they arrive on the scene, they find their targets have already been executed and to their surprise, they are ambushed by members of their own cartel. They were set up to appearas traitors who were out to nab the drugs and money for themselves. They had been double crossed, but by who? Was this some scheme by the cartel to exploit them as scapegoats? Did one of the five betray the others? Outnumbered and pursued by both their previous cartel and law enforcement officials, the five are forced to split up and disappear into the shadows of Las Sombras. Beat Down: Fists of Vengeance puts gamers in the role of one of the five fugitives as they seek revenge against their foes. Betrayal comes at a high price and to survive in Las Sombras, you need power. With enemies everywhere, the only hope is to find the other four and build enough power to strike back. Using a low-key downtown bar as a hideout base, players will wanderthe town in search of information and add allies to their growing opposition. Taking different jobs around town will add much needed funds to fuel the growth of the posse. By proving themselves in street battles, effectively utilizing negotiation skills and using clever disguises, they will be able to build their influence on the mean streets. Soon no one will stand in the way of cold hard vengeance! [Capcom]

Beat Down: Fists of Vengeance Trailer

Critic Reviews33

A dumb, forgettable game and nothing else.
June 12, 2024
There's still just not enough incentive to repeatedly play through the game.
June 12, 2024
50
Despite offering a laundry list of moves and button combinations, the game's complicated controls feel shallower than the three-buttoned Capcom arcade classics like "The Punisher" or "Alien vs. Predator." Group battles feel too constricted with the auto target locking mechanics, and the simplistic one-on-one fights are somewhere on the level of "Pit Fighter."
June 12, 2024

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