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UserScore
6.6

Bodycount (2011) Critic Reviews

61 Total Reviews

10 Positive Reviews(16.4%)
41 Mixed Reviews(67.2%)
10 Negative Reviews(16.4%)

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80
MEGamers August 29, 2011
If you want to break way from the regular FPS drones and try something old-fashioned yet refreshing, then give Bodycount a go – you'll be surprised how much fun mindless shooting can be.
80
Games Master UK September 25, 2011
A boldly simple shooter with great innovations and colourful visuals, let down by a lack of story.
75
Planet Xbox 360 September 2, 2011
While its limited multiplayer and even more limited AI will keep it from being as legendary as, well, the other A-list stuff, it's still worth a look, mainly because of its entertaining weapons play and its solid visuals. If you're in the mood for an off-the-grid shooter or just want to blow shit up while you wait for EA's masterstroke, lock and load.
73
Videogameszone.de September 5, 2011
Deep in its heart Bodycount is a great arcade action game with some really good shooting mechanics - but when it comes to all the little extras that make a game special, it fails. The aiming system just doesn't feel right, there is no working mechanic to make the player feel the current health for his character, the score system fails to make you wanna replay the missions and so on. The really good and nicely exaggerated spy story in the background doesn't help much either - it's told in a totally boring and underwhelming way.
72
GameFocus September 20, 2011
Bodycount is, at its core, still a fun FPS. It's nice to look at and has enough enemies to keep you interested, as long as you like blastin' fools and wreckin' buildings. While the $60 asking price is a bit hard to swallow, it is well worth an eventual bargain bin pickup.
71
Pelit (Finland) October 10, 2011
A quite decent FPS, which misses the target on several counts. You can break stuff, but not enough and there's some arcade elements, but not enough.
70
Official Xbox Magazine UK August 31, 2011
If you can , Bodycount offers a six hour burst of relentless explosions. It's short, but the big levels bear replaying, and a co-op survival mode and deathmatch arenas make good use of those sizey maps. For lovers of spectacle over nuance, Bodycount is a great way to build bad virtual karma.
70
IncGamers August 31, 2011
As it stands this is a game that's quirky and fun, offering a welcome change from what we've come to expect from the genre, but ends up trying too hard to be smart and misses the target with many of its peripheral ideas.
70
GamesRadar+ August 31, 2011
Aside from the enjoyable and well-weighted multiplayer, pretty much everything around that core experience of destroying things with big weapons is flaky. Big time flaky. But thankfully, happiness really is a warm gun, even if it is on the 50th respawn before that damn warehouse.
70
Game Over Online September 28, 2011
There's nothing really bad about it, but nothing really exemplary, either.
68
Digital Chumps September 4, 2011
Bodycount has its place, but for the full price and at this time of year, it's hard to recommend for purchase for any gamer who needs to pick and choose his way through this upcoming holiday gaming season. Ultimately, it manages to be fun enough to play in spite of a variety of key issues in the design and execution.
68
GamingExcellence September 28, 2011
Bodycount is viscerally fun. It plays fast and sounds great thanks to all the carnage you dish out. However, it isn't really deep. The story almost seemed like a second thought and AI makes most levels feel like just a shooting gallery. If you like your shooters shallow, it is at least worth a try.
65
Official Xbox Magazine August 30, 2011
It's a decent experience for core genre fans, but not consistently sharp enough to stand out from the competition.
65
3DJuegos August 31, 2011
BodyCount is a regular action game that had potential, but due to poorly implemented procedures and boring gameplay will likely fall into that category of being just a mediocre FPS.
61
Game Chronicles October 23, 2011
Bodycount is fun enough but seems to come off more as a late summer diversion; something to keep you busy until a "real FPS" game arrives. It has its moments, along with an awkward control scheme and a glitched grenade system, but Bodycount sadly ends up being just another disposable FPS, released at the wrong time, and destined for the budget bin.
60
IGN August 30, 2011
The disconnect between Bodycount's chaotic visual spectacle and its precise scoring system drive a large divide between how you want to play and how Bodycount expects you to play.
60
Games.cz August 31, 2011
In many ways, this is one fast, entertaining action game. And yet it doesn't take too much time from you to properly entertain you. But it won't take too much time to bore or annoy you either. There are not so many solid arcade action games out there, so the majority of the faults can be forgiven as far as this style of gameplay suits you.
60
Worth Playing September 4, 2011
While the gunplay is fun and the mechanics unhindered by brick-wall sticking points, there's nowhere near enough content delivered to justify the big green plastic case with its commensurately large price tag.
60
Multiplayer.it September 4, 2011
With its focus on mindless destruction, Bodycount starts as a refreshing return to the roots of the original FPS, but the short campaign, the lack of many game modes and a certain monotony during the levels keep the Codemasters' title from being a good game overall.
60
Guardian September 6, 2011
Safe to say, it isn't the future of first-person shooters. But it is great fun.