Carrier Command: Gaea Mission Critic Reviews
23 Total Reviews
5 Positive Reviews(21.7%)
18 Mixed Reviews(78.3%)
0 Negative Reviews(0%)
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PC Master (Greece)
February 6, 2013
A.I. problems and hollow FPS segments aside, CC:GM offers a kind of gameplay that we don’t see that much these days. It remains faithful to the original Carrier Command, modernizing the basic recipe with an improved interface and meticulous tutorial, and grants complete freedom to the player, in game-changing decisions.
Pelit (Finland)
January 23, 2013
The patch fixed the awful route AI, and now the game is OK'ish, but somewhat bland. What it still most needs is more speed, both for the game and vehicles, and much less waiting. The FPS parts are as awful as Mr. Myrik's nasal British accent.
NZGamer
October 1, 2012
Unfortunately, the lack of multiplayer really lets the title down in overall value, but the campaign is enjoyable (bar some rough voice acting and gameplay quirks), and will take you a good 20-30 hours to complete.
Games.cz
October 9, 2012
A great remake? An excellent legacy to the Amiga history? Maybe. However, the new Carrier Command game is also full of frustration and at the same time it doesn't fulfill its potential. When the game's artificial intelligence is fixed by Bohemia Interactive, then the action-strategic magnum opus will be a true smash hit.
Gaming Nexus
November 27, 2012
If you're into strategy games, you might want to check out the demo for Carrier Command: Gaea Mission. Even then though, the game has some flaws and is rather slow paced to make me want to give this game another shot any time soon.
AusGamers
October 5, 2012
The strategy core is different enough and executed well enough to provide quite a few hours of engaging combat and strategy alternating with the slower ponderous movement across a larger world of interconnected islands. It's a shame then that the learning curve, which initially seems quite steep, is extended well beyond the patience of most people across a laboriously slow campaign.
Eurogamer Italy
October 9, 2012
A voyage into the past, Carrier Commando Gaea Mission presents a great, original idea in a fresh gameplay. Pity that this effort is ruined by a very poor AI.
3DJuegos
October 11, 2012
Carrier Command: Gaea Mission has brilliant ideas but is poorly implemented. The artificial intelligent is frustrating and the lack of multiplayer is a mistake.
CD-Action
October 24, 2012
Despite all the flaws (e.g. AI's very poor path-finding) I had warm feelings for Carrier Command, even if it did test my patience a couple of times.
PC PowerPlay
October 28, 2012
This blast from the past arrives with not a bang, but a whimper.
Gamer.no
October 31, 2012
An ambitious and enjoyable genre-bender marred by major AI-trouble for the units under your command, as well as some poor FPS sections. Still worth a look if you're after something different.
LEVEL (Czech Republic)
November 4, 2012
Although this game is made with passion and love there are piles of functions and modes too big and are unmanageable to be really enjoyed by the common gamer.
PC Gamer
November 16, 2012
This much belated franchise-resurrection trips in execution due to unit pathfinding issues and the lack of multiplayer.
GamingXP
October 8, 2012
Unfortunately the abysmal AI and the strange first-person shooter sections spoil the basically good strategy game.
COGconnected
October 10, 2012
Overall I found that the game just seems to lack some personality. Old school fans of the original may enjoy Carrier Command: Gaea Mission for the PC but for the price, the rest of us may just want to pass.
Everyeye.it
October 27, 2012
Carrier Comand is a game that shows solid and excellent bases, Otherwise it's an incomplete work and only the Fans of previous chapter on Amiga could go forward these many problems.
4Players.de
October 13, 2012
Unfortunately all the good elements are overshadowed by the stupid AI routines.
GameWatcher
October 2, 2012
Dodgy AI, a horrible story, and a frustratingly steep learning curve are all obstacles to enjoyment, and even when you do hit the height points, it's still nothing special.
Gamer.nl
October 20, 2012
Carrier Command: Gaea Mission is a forced sequel to the 1988 classic. Choices have been made that affect the original concept and technical issues hold it back. In essence it's still a challenging strategy game that doesn't look bad, but the awful artificial intelligence and awkward controls manage to frustrate.