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October 23, 2007

Clive Barker's Jericho

Clive Barker's Jericho
8.0
metacritic
Based on 46 Reviews
64
Release date
October 23, 2007
Publisher
Genre
Mode(s)
Single-player
Web-site

Summary

An unflinching realisation of a Clive Barker nightmare for next-gen console platforms and PC, Clive Barker's Jericho is a supernatural horror concept with story by the master mythmaker, novelist and filmmaker Clive Barker. Jericho deals with the mysterious reappearance of a lost city in a remote desert. When a form of evil that goes right back to the dawn of days resurfaces from there, a Special Forces squad, trained in both conventional warfare and the arcane arts, is sent in. Their mission: Hunt down and destroy the evil that lurks at the heart of the city before it destroys humanity. Jericho is designed as an action horror title that ups the stakes in visuals and phantasmagorical special effects. Mingling the darkest elements of Barker’s horror fiction and films with an ambitious, age-spanning story, aimed at mature gamers, fans of Clive Barker and horror fiction enthusiasts. [Codemasters]

Clive Barker's Jericho Trailer

Clive Barker's Jericho Screenshots21

Clive Barker's Series Games3

Critic Reviews46

60
Beneath the mangled exterior of clumsy control methods and weak characterisation there is a great idea here and had the game been given a few months longer in development it could have had these annoyances ironed out.
May 12, 2024
60
In Jericho there was the potential for an atmospheric game packed with terror, wonder and invention. Unfortunately, all we get is a very standard shooter with a number of annoying failings, sitting atop an undoubtedly original premise.
May 12, 2024
Jericho is way too ambitious and it hurts on every side. While not broken, it’s poorly designed and dull, from spawning enemies making the tactical play irrelevant, to a horror story that, despite its charm and intricacies, just isn’t scary. Jericho may be art, but not all art is good.
May 12, 2024

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