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February 23, 2021

Curse of the Dead Gods

Curse of the Dead Gods
7.0
metacritic
Based on 24 Reviews
78
Release date
February 23, 2021
Developer
Genre
RPG
Web-site

Summary

You seek untold riches, eternal life, divine powers -- it leads to this accursed temple, a seemingly-infinite labyrinth of bottomless pits, deadly traps, and monsters.

Your greed will lead you to death, but that is not an escape. Rise to fight again. Delve deeper again. Defy the malignant deities that linger in this place. Battle through hordes of enemies in dark, cavernous passages filled with traps and secrets of all sorts -- fire-spewing statues, explosives, hidden spikes, and worse.

Collect mystical Relics and an arsenal of weapons to make yourself unstoppable. Corruption builds in you with every step -- encourage or ignore it, but each powerful curse can be a double-edged sword.

Curse of the Dead Gods System Requirements

🤏 Minimum Requirements

OS:
Windows 7/8/10 (64 bits)
CPU:
Intel Core i3-2125 (3.3 GHz)/AMD FX-4100 (3.6 GHz)
RAM:
4 GB RAM
GPU:
2 GB, GeForce GTX 660/Radeon R7 370
HDD:
2 GB available space

👍 Recommended Specs

OS:
Windows 7/8/10 (64 bits)
CPU:
Intel Core i7-3820 (3.6 GHz)/AMD FX-8350 (4.0 GHz)
RAM:
8 GB RAM
GPU:
2 GB, GeForce GTX 760/Radeon R9 280
HDD:
2 GB available space

Curse of the Dead Gods Trailer

Curse of the Dead Gods Screenshots21

Critic Reviews24

My first impression of Curse of the Dead Gods was that someone mixed Hades with Darkest Dungeon. However, such a simplification would be unfair, because the game does more than just borrow successful mechanics. It adds its own interesting ideas to the mix and the result is a pretty dungeon crawler with an intuitive and satisfying combat system. The environments could use more variety and I would welcome a story to follow while hacking and slashing, but overall Curse of the Dead Gods is a great, highly addictive game.
November 15, 2021
At a first glance, Curse of the Dead Gods offers enough variety and exciting nuance to take a deep dive, but quickly loses steam and devolves into tedious chaos.
May 7, 2021
80
Part of the appeal of roguelikes is the depth. Since static maps aren’t developed and a linear (or non-linear) story doesn’t unfold in typical RPG fashion, a generous serving of content is almost required. Curse of the Dead Gods feels like a proof of concept in this way, because what’s here is tight, enticing, and consistent, but it needs more. Without meaningful changes across runs, everything just kinda bleeds together. Maybe that’s okay. Maybe Curse of the Dead Gods was always intended to be a 15-hour game. If that’s what you’re after, then by all means, but a game like this needs teeth and a degree of chaos oftentimes found in other roguelikes. With this hybrid genre hotter than ever, maybe it came out of development just a little too late.
April 12, 2021

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