Dark Rose Valkyrie Critic Reviews
14 Total Reviews
4 Positive Reviews(28.6%)
10 Mixed Reviews(71.4%)
0 Negative Reviews(0%)
Sorting & View
Digitally Downloaded
June 2, 2017
This game manages to mix some quite serious themes in with its plentiful fanservice and Compile Heart trademark sense of the ridiculous.
Video Chums
May 30, 2017
Hardcore JRPG enthusiasts will find Dark Rose Valkyrie to be one of the most rewarding games in recent memory while casual genre fans may be put off by the overall complexity and repetitive missions. Either way, this is one RPG that you don't want to overlook.
PlayStation LifeStyle
June 7, 2017
Dark Rose Valkyrie is an unexpected experience and could be the best game from Compile Hearts yet. An undeniable mixed bag, the game provides deep and complex combat and character progression systems as well as a unique narrative and objective that’s somewhat held down by its repetitive and tedious missions as well as its dated 3D graphics. Fans of JRPGs, especially those by Compile Heart, that are able to forgive some of the game’s shortcomings will definitely appreciate and overly enjoy the game and the amount of depth and complexity it can provide.
Meristation
July 4, 2017
Dark Rose Valkyrie is a decent game with an entertaining combat system which provide stunning fights and a interesting story besides a good character design. However at some points the game depends so much in fights, for bosses and chaining to complete main missions for the main story, that the game's pace resents from it.
GamingTrend
July 6, 2017
Dark Rose Valkyrie doesn’t blow the doors off the hinges, but it does serve as a much improved JRPG over what has been a largely tepid series of releases from Compile Heart and others. The story is fine, the battle system is fun and unique, and exploration is a large part of the adventure. While there are some cliches and rehashed elements throughout, Dark Rose Valkyrie represents what a top end-formulaic JRPG can be.
Hardcore Gamer
June 9, 2017
Dark Rose Valkyrie is a bit of a mixed bag. The hybrid of the visual novel inspired interview system mixed with a traditional JRPG is an interesting idea, and that the traitor is never set does give reason to play through the story more than once. The downside to it is like most JRPGs this is not a short game, and there are enough issues with the gameplay where tackling it once would be enough for most people. The pacing makes it difficult to fully get immersed into the story and outside of the interview portion, the gameplay does not live up to its potential, especially in battle. The result is an overall good but unremarkable JRPG. Compile Heart’s signature charm and humor is present throughout, so fans of their other games will likely be able to forgive its shortcomings and enjoy this title for what it is.
IGN Spain
June 27, 2017
An interesting product if you are looking for a more classical turn-based fight style, out of the musou-typical Japanese games, but also a boring experience that becomes too long unless you are a big fan of the "Tales of" characters.
TheSixthAxis
June 7, 2017
Despite the promising names behind the title, Dark Rose Valkyrie stumbles over its own ambitions. Perhaps unsurprisingly, the parts of the game that were the responsibility of the Tales series veterans, the art and the writing, were the most successful, but where other collaborations have been able to balance each party’s strengths an diminish their weaknesses, that’s not the case here.
GameCritics
June 22, 2017
Compile Heart’s ambition in trying to leave its comfort zone should be lauded, but unfortunately, Dark Rose Valkyrie‘s release in a period full of landmark JRPGs (not least among them Persona 5 and Final Fantasy XV) highlights how tough it is to make a JRPG that can stick the landing. In leaner years it would be endearing enough for a player to push past its awkward aspects, but against such stiff competition, there’s simply no reason to settle for this botched execution.
PlayStation Country
July 3, 2017
Dark Rose Valkyrie succeeds with a decent story and a cast of likable characters but unfortunately the gameplay part of it is slow, overly complicated and underdeveloped.
Gaming Age
January 10, 2018
There are one or two areas where Dark Rose Valkyrie kinda-sorta stands out: it makes fast-forwarding through the battles, the explainer screens, and the dialogue a breeze, which is nice, because the game features far too much of all three. Unfortunately, the game is also lacking in enough areas that its positives are negated entirely. The camera is terrible; you may not have to use it that often, but when you do, you’ll probably curse its existence. Likewise, the main character has a weird habit of grunting when he runs. This may not sound like much, but when you hear grunts for a few minutes as you try to figure out where to go next, it gets more and more grating.
Destructoid
June 1, 2017
Even though Compile Heart had a couple interesting ideas with this game, its execution failed to bring out its true potential. And despite having two Tales of series members on board, their involvement couldn't stop Dark Rose Valkyrie from wasting people's valuable time. At least Fujishima's character designs continue to look gorgeous.
RPG Site
June 7, 2017
Across its campaign of forty to fifty hours, Dark Rose Valkyrie tries to be many things and fails to excel or be memorable through any of those attempts. Perhaps it would have worked better as either a traditional RPG or as a visual novel, but it simply doesn’t work as a combination of the two. The story seems promising at first, but it’s average and marred by significant pacing issues. It stars a cast that is likable but not one that you will remember as anything groundbreaking in terms of characterization or development. Its battle system is restrictive and feels unbalanced, and as a result it makes battles have little enjoyment. The voice acting and character designs are great, but those positives aren't enough to compensate for the flaws this game has.
Push Square
June 10, 2017
Dark Rose Valkyrie offers opportunity for excitement, but ultimately fails to deliver. Weak concepts and a suite of poorly crafted gameplay systems sink an otherwise semi-interesting premise. This is a frustrating and slow slog all the way to the end.