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November 8, 2019

Death Stranding

Death Stranding
Based on 1977 Ratings
8.6
metacritic
Based on 122 Reviews
76
Release date
November 8, 2019
Developer
Engine
Mode(s)
Single-player
Web-site

Summary

Besieged by death's tide at every turn Sam Bridges must brave a world utterly transformed by the Death Stranding. Carrying the stranded remnants of the future in his hands, Sam embarks on a journey to reunite the shattered world one step at a time. What is the mystery of the Death Stranding? What will Sam discover on the road ahead? A genre defining gameplay experience holds these answers and more.

Death Stranding Series Games

Death Stranding Trailer

Death Stranding Screenshots

Critic Reviews

  • 100
    LEVEL (Czech Republic) March 18, 2020
    Death Stranding is creating a new game genre and therefore paves its own path towards more interactive experiences. It is a brave work thanks to its novelty, which fortunately is not a bragging right for its creators, as it may have seemed, but an exceptional title that will reward the brave who play it.
  • 80
    New York Daily News March 18, 2020
    This game does manage to be fun, even if it is one of the heaviest experiences of 2019. Everything from story to gameplay is begging to be dissected, filled with imagery and symbolism -- just like so many Kojima games before this one. Entering Death Stranding, it’s likely that we all thought Kojima’s calling card was lengthy cutscenes and stealth and action gameplay.
  • 100
    Carole Quintaine January 29, 2020
    Death Stranding stands as a powerful author’s game which drives a strong message of how our over-connected society is evolving, and how we can help other players. Unlike many AAA games, it shines on a truly spiritual level. Well written, engaging and visually magnificent, it offers, despite some pacing flaws, an astonishing solo game with elegant multiplayer elements. A unique representation of Hideo Kojima’s talent.
  • 72
    A lot of interesting mechanics were implemented, but ultimately left stranded by tedious core gameplay.
  • 60
    Edge Magazine January 3, 2020
    There is, after all, something quietly revelatory about a big-budget videogame that has as much in common with the work of Bennett Foddy as Ubisoft's boilerplate sandboxes. Far from a masterpiece, then, but Kojima's first post-Konami release HAS laid the foundations for something greater. Which is fitting, since that's what he's had us doing for 60-odd hours.