Deep Black Critic Reviews
8 Total Reviews
2 Positive Reviews(25%)
4 Mixed Reviews(50%)
2 Negative Reviews(25%)
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DarkStation
May 29, 2012
It is great to see more games of this quality appearing on download services such as Xbox Live Arcade, as it shows that those platforms are viable for bigger and better games. Deep Black Episode 1 may miss step in a couple of places and have an extremely abrupt ending, but it is a competent shooter that is defiantly worth a look, if you enjoy the genre. Just don't expect anything ground breaking in terms of story.
ZTGD
April 27, 2012
Deep Black: Episode One is an interesting game. It doesn't do anything outstanding, nor does it do anything offensive. If you like third-person shooters, you will probably find some enjoyment here. I won't say it is really worth the price tag, but if you see it on sale for $10, I definitely recommend picking it up. The core game is a decent length, and the mechanics work. I actually really enjoyed the underwater segments. If you have a hankering for some underwater cover shooting, then Deep Black is easily worth checking out.
Vandal
May 7, 2012
The first episode of Deep Black does some things well, but not everything. It has easy to understand gameplay mechanics and a great use of water, but also some flaws in design which might upset some players.
XboxAddict
May 17, 2012
I can think of so many other things I'd rather be doing than playing Deep Black: Episode 1, things such as having brain surgery, or for instance, going to jail. Both these options are more enjoyable and they'll save you Microsoft Points, or you could do the logical choice and just not buy it.
Official Xbox Magazine UK
June 20, 2012
It's a waste of some fairly pleasant graphics.
Eurogamer Germany
May 8, 2012
The cheapest of leveldesigns, an impact detection from hell, a
meaningless underwater gimmick, an online mode bordering on being
defective, a demented storyline – badly told too. It´s just the
recycling of some leftovers and a waste of your time.
Official Xbox Magazine
April 26, 2012
It's a joyless, grace-free slog dominated by repetitive stop-and-pop shootouts, lifeless linear environments, and inconsistent weapon physics, not to mention full-stop gameplay pauses during certain actions (like detonating a robot with an EMP grenade), obnoxiously tacky dialogue, missed audio cues, and overwrought enemy death screams that replay incessantly.