Dicey Dungeons Critic Reviews
21 Total Reviews
15 Positive Reviews(71.4%)
1 Mixed Reviews(4.8%)
0 Negative Reviews(0%)
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Destructoid
August 13, 2019
I had my doubts going into Dicey Dungeons, despite the pedigree present. I was worried the core reliance on random dice rolls would create a frustrating experience for the player. And while I've had those moments, I always felt that I could look back and say "that's where I went wrong" and not "the random numbers just didn't work out in my favor!" That alone is an incredibly feat. Stack it on top of six incredibly unique character mechanics, episodes that force the exploration of alternate playstyles, and an expertly crafted aesthetic, and you have another absolute slam dunk from Terry Cavanagh.
We Got This Covered
August 14, 2019
Dicey Dungeons overcomes the reputations of its genres to become one of the most original and immediately enjoyable games of the year.
The Digital Fix
August 20, 2019
A brilliant Indie time-killer that's easy to pick up but oh so difficult to put down, Dicey Dungeon deserves lavish praise for its simple design but perplexing gameplay. A must-have for deck-builder fans and dice junkies alike.
Jeuxvideo.com
August 13, 2019
Dicey Dungeons is a smart little game you can play whenever you want, just 20 min in between other activities… until you realize you’ve been playing it for hours.
GamingTrend
August 13, 2019
If you love building decks, strategizing five moves ahead, and combating randomness, Dicey Dungeons is the game for you. If not, you still might want to consider giving it a try for the cute, game show aesthetic and chiptune soundtrack alone. And who knows, you might be surprised how much you enjoy the deck building.
Gamer.nl
September 24, 2019
Dicey Dungeons is a charming, fast and cheerful roguelike that has more to offer than you might think at first. No two runs are alike. Dicey Dungeons also respects your time. In just under half an hour you dice your way to the end.
PC Gamer
August 20, 2019
Endearing, compulsive, and just weird enough to want to keep exploring.
GameSpew
August 13, 2019
Dicey Dungeons is a brilliant rouge-like deck-building game full of humour, hard-as-nails gameplay and plenty of replayability. The six playable characters are so different from one another that players are sure to find one that fits how they wish to play the game. Whether you want to be an aggressive warrior or a sneaky thief, there’s something for everyone.
Game Revolution
August 20, 2019
In Dicey Dungeons, everything is already on the table. It’s a highly replayable game that you can pick up for short sessions whenever the moment strikes.
Gameblog.fr
September 6, 2019
Under its goofy premise, Terry Cavanagh's new production is a very well designed title. Really strategic and offering a huge display of combinations, Dicey Dungeons can also be a little frustrating as we can win or lose on a roll of a dice.
Edge Magazine
September 12, 2019
There's always something new to prod at, to see exactly how the game's rules have been twisted this time.
Gamersky
August 23, 2019
Dicey Dungeons is a dice-based strategy game. Everything inside the game is connected by dice, which contributes a lot to the solid and interesting combat experience. However, as the time goes on, you will lose your mood to enjoy it within a couple of hours, since it doesn't have too much content to play.
RPG Fan
August 14, 2019
Dicey Dungeons certainly offers a unique experience to turn-based, deck-building titles. Unfortunately, the inclusion of dice can both excite and frustrate, as no amount of planning can prepare one for each contingency one might encounter or a poor run of luck. The unique playstyles keep the game fresh, the sheer quantity of items one might accrue add to the customization. If I've got the itch to throw dice, I can see myself dusting off Dicey Dungeons before anything else, but I think my luck's run dry for the time being.
GameSpot
August 13, 2019
Dicey Dungeons is a charming and often rewarding game, as long as you learn to accept that sometimes the dice won't roll your way.
The Indie Game Website
August 13, 2019
If the game’s adventures were longer and more purposefully designed, they could be far more appealing. As it stands, Dicey Dungeons exists for players interested in its idiosyncrasies and punishing challenges.
USgamer
August 13, 2019
The charming dungeon crawler builds itself around the chaos of dice. Choose one of six characters, each with their own unique skills and way utilize your rolls of the six-sided die. Combat is rather fun, the artwork feels like a pop-up book, and the electronic soundtrack will have you tapping your foot. Despite the characters and additional modes though, it doesn't feel like Dicey Dungeons expands upon its early hours of play enough. Still, it's an enjoyable roguelite dungeon crawler.
Rock, Paper, Shotgun
August 13, 2019
There is a happy Saturday morning feel to Dicey Dungeons. It’s as if you’re munching on Coco Pops and watching cartoons, as you fiddle with some toy dice that came free in the cereal box. This is a sorta-deckbuilding game about being transformed into a walking, talking dice and battling creatures on a rigged game show for a chance to “SPIN THE WHEEL” (the wheel always lands on a skull). It’s a make-your-own-luck strategy game about micro-arithmetic, about adding up chump change into shiny pound coins, then flinging those pound coins straight at the forehead of a toothy cowboy. It’s not bad.
Vice
August 13, 2019
While Dicey Dungeons isn’t my favorite in the genre, its approachability and aesthetic makes it stand out in the crowd. It’s the perfect ambassador for a genre I’ve been trying to get everyone I know to play. I only wish I could play it on my phone.
Polygon
August 15, 2019
Dicey Dungeons is the sort of game that looks inviting, then seems a little silly, and then gets lodged into my head like a song I keep humming. These basic ideas are being explored in many games right now, but Dicey Dungeons proves once again that execution, not originality, is often the most important thing.
Ars Technica
August 20, 2019
Don't expect the intense theorycrafting of a more complex game here; there's no deep interplay between cards, trinkets, consumables, and other mechanics like you'd see in Slay the Spire. But Dicey Dungeons does what it sets out to do: provides an approachable roguelike strategy game—certainly a much smoother on-ramp than many of its genre compatriots...Most importantly, it's very fun.