Do Not Feed the Monkeys Critic Reviews
18 Total Reviews
16 Positive Reviews(88.9%)
2 Mixed Reviews(11.1%)
0 Negative Reviews(0%)
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Pure Nintendo
June 29, 2020
Do Not Feed the Monkeys is a simple game that has put a lot of effort into constructing an absorbing world that it is easy to let take priority over making sure your character eats.
GamingTrend
June 30, 2020
The Primate Observation Club has you watching monkeys as you struggle to pay for more cages while taking care of yourself. The balance between time and money is consistently engaging. The subject’s lives are yours to watch. There is just one key rule: Do not feed the monkeys.
Malditos Nerds
July 24, 2020
Do Not Feed the Monkeys is an unexpected game, first and above all, that manages to shine in a media full of over-saturated genres. It’s a genre all on its own and it deserves to be experimented.
Vandal
June 10, 2020
This is an incredibly original point-and-click based adventure, where we have to become some sort of detective and manage our time and money and the same time. It’s one of the most unique games we’ve played in a while, so make sure you give it a try if you’re looking for something different.
Cultured Vultures
June 8, 2020
Do Not Feed The Monkeys is an offbeat slice of dystopia that feels right at home on the Switch.
Hobby Consolas
June 16, 2020
A truly original game that fans of graphic adventures, investigation and social discourse will love. Watch out: like watching the "cages", once you start playing it's difficult to stop.
GameSpace
June 19, 2020
Some games are revolutionary, some are evolutionary, and some are just good at doing their own thing. Do Not Feed the Monkeys falls into the latter category and manages to take ‘unique’ in a positive direction by melding a puzzle game with resource management within a fascinating premise.
Starbit
June 27, 2020
Do Not Feed the Monkeys may seem like a strange title but it pretty much
describes what this games is about. This point and click adventure with
a management component has a very unexpected plot that's not short of
hilarious moments. Thanks to an intuitive gameplay (as well as to the
use of the Nintendo Switch screen) and to a good variety of choices and
endings, Do Not Feed the Monkeys is a good way to spend some short
gaming sessions.
The Digital Fix
June 30, 2020
Revealing itself through multiple playthroughs, Do Not Feed the Monkeys gets wilder every time, and has a ridiculous number of outcomes waiting to be discovered. Expect to spend hours glued to the screen, as you're driven by a compulsion to see these stories through to their many hilarious or devastating conclusions.
Finger Guns
August 6, 2020
I certainly felt that once I got my head fully and completely bamboozled by the intricacies of Do Not Feed The Monkeys, it was over. Fortunately the game is replayable to the nth degree due to its central mechanic of playing the game particularly how you want to, no matter how stressful each playthrough was always going to be.
God is a Geek
June 14, 2020
Do not feed the monkeys is a colourful voyeuristic journey into shady organisations and oddball characters. Some of its systems aren't particularly well explained, but discovering a new nugget of information about a weird old man makes it all worthwhile.
Nintendo Life
June 10, 2020
Do Not Feed The Monkeys isn't a perfect game by any means, and its minor interface and design hiccups are unfortunate. Thankfully, these small irritations do not serve to massively undermine what Fictiorama Studios has achieved here; the capacity for indie developers to come up with novel ideas never ceases to impress, and this is a doozy of a concept. Weaving together the "monkeys'" stories is rewarding and satisfying, and there's an impressive sense of foreboding to the whole thing. You'll play Do Not Feed The Monkeys through to the end more than once, believe us.
TheGamer
July 8, 2020
While I think it relies on dumping too much resource management on the player and it's definitely a game meant to be played on PC, Do Not Feed The Monkeys is such a weird and original game that I can't help but enjoy it on some level. If you can only get it on the Switch, it'll be a fine addition to your collection of portable indie game oddities.
TrueGaming
July 8, 2020
Do Not Feed the Monkeys is a unique point and click adventure with various ways to deal with how the player deal with the game and based on that can reach different outcomes. Do Not Feed the Monkeys is not a brilliant game as we hoped, but we appreciate bringing something new and exciting to the table.
Switch Player
August 25, 2020
Fans of people-watching and time-management will obsess over sleuthing out Do Not Feed The Monkeys’ many endings by spying, manipulating, and barely sleeping. Although playing on the Joy-Con feels sluggish, the touchscreen works well – except during an occasional game-breaking bug.
Cubed3
November 19, 2020
Do Not Feed the Monkeys is a testament to the capacity of independent developers to create something unique that makes major league, triple-A products feel trite by comparison. However, while being a paid voyeur turns out to be quite entertaining, this title is not without its flaws, with the most serious one being that, although something that was supposed to have a high replay value, it actually becomes increasingly less enjoyable the more you play. Nevertheless, do get it if intrigued by its original concept. The fun will last for two-to-three play-throughs, but it's definitely worth it.
Nintenderos
August 23, 2020
Do Not Feed The Monkeys is a frenzied management title, so frenzied that it prevents you from paying attention to a well-crafted story because you will have to attend to your vital needs before that narrative. Fortunately, the developers offer us a good touch control.
GameSpew
June 14, 2020
Do Not Feed the Monkeys isn’t a bad game by any means. It’s a wholly interesting concept; sneaking a peek into people’s secret lives is darkly exciting, and picking out key pieces of information to pull together a narrative makes you feel like a true vigilante detective. But it’s short-lived, and the unnecessary focus on survival elements takes the fun out of it. A sizeable assortment of camera locations means a second playthrough might show you something new – but it’s debatable whether you’ll be bothered to go through it again.