Dungeon Souls Critic Reviews
8 Total Reviews
5 Positive Reviews(62.5%)
3 Mixed Reviews(37.5%)
0 Negative Reviews(0%)
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Hardcore Gamer
December 27, 2016
The monsters and bosses of Dungeon Souls are dead-set on seeing you escape, but practice, determination and getting to grips with the different characters will eventually pay off with a win. And then it’s back down to the dungeons again, because one victory is rarely ever enough.
Hooked Gamers
January 18, 2017
In the end, no, this isn’t going to be a game that anyone is probably going to rip out 100 hours of, but it’s a lovely little game for killing a few evenings or a weekend.
GameSpew
December 12, 2016
I have the feeling that Lamina Studios were going for a ‘Best of Roguelikes’ with Dungeon Souls, but it ends up as more of a showcase of the best and worst the genre has to offer.
GameGrin
January 18, 2017
Dungeon Souls provides ample fun for those who enjoy roguelikes. It borrows a lot from other games (Rogue Legacy, Spelunky, Nuclear Throne, to name a few), and while it doesn’t do much to differentiate itself, it’s still a fun dungeon-crawling hack ‘n slash adventure for quite a few hours.
New Game Network
February 7, 2017
This indie roguelike is nothing revolutionary, but acts as a fun tribute to the action focused dungeon crawlers of yesteryear. Those looking to get a satisfying, adrenaline-inducing dose of hack n' slash nostalgia shouldn't be disappointed.
High-Def Digest
December 8, 2016
Dungeon Souls isn't boring, but it's tough to justify spending time with it over many of the recent dungeon crawler greats. It is a typical roguelike - fun to play for a while, and easily forgotten afterwards.
Destructoid
February 10, 2017
Dungeon Souls proudly wears its inspirations on its sleeve (and its Steam Store description), a mishmash of inspirations that takes a step backwards even as it steps forward. Yet, despite that, it still manages to create a tiny universe of its own, full of engaging heroes and tenacious foes. It's a fun title, but when you have so many standout games that you can combine them to create something like Dungeon Souls, it's hard not to recommend those instead.
LEVEL (Czech Republic)
March 18, 2017
Dungeon Souls is a typical example of a game that wastes all surprises right from the beginning, and in long-term, besides a stable foundation, has nothing to offer.