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65
UserScore
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Dungeons Critic Reviews

35 Total Reviews

15 Positive Reviews(42.9%)
20 Mixed Reviews(57.1%)
0 Negative Reviews(0%)

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90
Worth Playing March 21, 2011
Dungeons is one of the new kings of the genre, and it's incredibly difficult to put down.
85
GameWatcher February 2, 2011
Dungeons is not what we were expecting, and that's completely fine with us. With clever and enjoyable gameplay that turns the tower defense genre on its head, this one is a real keeper.
83
Game Revolution March 10, 2011
Dungeons' biggest problem is really the up-front investment it requires.
81
GamingXP January 27, 2011
If you don't expect DUNGEONS to be Dungeon Keeper III, there are not many things you could possibly criticize. This game is more about taking care of yours heroes than of your creatures. Nevertheless, the mission of creating a fun title has been well completed.
80
AceGamez February 14, 2011
Dungeons is an odd game that wears its inspiration from the Dungeon Keeper games with pride yet still manages to be unique.
80
GamePro February 14, 2011
Still, Dungeons has enough humor and variety to overcome its shortcomings, and the campaign throws enough curve balls at the player to make up for its strategic shallowness. It could have better pacing and a little more variety, but as it is, Dungeons is a very witty, very enjoyable surprise.
80
Multiplayer.it March 9, 2011
Really intriguing gameplay, if the player involves himself he maybe forget the poor technical side.
79
Gamers.at January 27, 2011
The developers preferred to concentrate on and perfect a few basic gameplay-elements, rather than cram so many of them into the game, that there's no time left to polish everything. Basically a good thing, but unfortunately not the best way to maintain a high level of variety and diversification for the player. Therefore, Dungeons feels pretty repetitive after some time, which makes it hard to really recommend it, despite its interesting genre-mix.
78
Ten Ton Hammer April 14, 2011
While Dungeons is a unique take on being an evil mastermind, it's not without flaws. However, the charm of the gameplay and tormenting of souls keeps you wanting more. The appeal might fall with time, but if you enjoy the first hour, you'll enjoy the next thirty easily.
77
PC Gamer UK February 7, 2011
Won't stop you dreaming of Horned Reapers and Dark Mistresses, but still fills a gap that's been empty for far too long.
76
GamingTrend March 30, 2011
Dungeons could be a fun game if it weren't for the repetitive gameplay and lack of use for most of the gimmicks. After a few levels, it becomes a grind, which works in massively multiplayer games, but not in this context. I believe the constant comparisons to Dungeon Keeper hurt this title, building it up to represent a game that it isn't. If you enjoy RTS titles and conquering maps, you may be able to find entertainment here. If you're looking for the next Dungeon Keeper, keep looking.
76
Vandal August 12, 2011
A good game with some innovative features, although unfortunately it doesn't include a multiplayer mode, and gets repetitive soon.
75
Meristation February 7, 2011
Dungeons is a good strategy game mixed with tower defense and RPG elements, but it fails due to some technical issues and repetitive gameplay.
71
GameFocus February 21, 2011
It has its flaws, but if you have a hankering for some classic evil dungeon master gameplay with a nifty new twist, Dungoens will satiate your hunger.
70
Game Informer February 11, 2011
Dungeons may not be for everyone, but it will more than satisfy the needs of anyone who takes a shine to it. Better yet, it probably won't imprison you and drain your life energy afterward.
66
GameStar February 21, 2011
The game switches from too difficult to boring all the time. In the end we had to force ourselves to keep on playing. A perfect example for game mechanics gone wrong.
65
Game Over Online February 15, 2011
So, if I had to pick a single word from the roughly 1000 that I have written above, it would have to be disappointed. I was completely primed for Dungeon Keeper, and what I got instead was kind of Diablo meets Rollercoaster Tycoon. Not good. Worse than not good.
65
GameTrailers February 16, 2011
Combat quickly grows repetitive, even with talent trees and new abilities. Advancement is slow, and many missions and challenges seem more like busywork than fun.
65
IGN February 25, 2011
A fun but deceptively shallow Sim-RPG-thing that would have benefitted from pushing the envelope for either genre a little more.
63
SpazioGames July 11, 2011
A title with good potential that can entertain and give some satisfying moments, but that inevitably feels as a good opportunity wasted.