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MetaCritic
69
UserScore
7.2

Everything Critic Reviews

31 Total Reviews

24 Positive Reviews(77.4%)
3 Mixed Reviews(9.7%)
0 Negative Reviews(0%)

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100
Guardian March 24, 2017
Everything takes this strange comfort of the procedurally generated personal to a universal scale, and it is good. It’s really good. Everything is a game that knows what its core strengths are, and it does not shy away from them: everything persists, and everything is connected.
100
Digitally Downloaded March 29, 2017
Really, the best way to describe Everything is that it’s a game that lets you play as everything. I don’t mean that in the sense that you can play as anything, though you can do that (at least, any of roughly 1000 different things coded into the game). Rather, I mean that it’s a game that lets you play as a conceptual Everything – that one grand, all-encompassing thing that we are all part of, that binds us together, and that exists within all of us.
100
Washington Post April 6, 2017
It is the rare game that may push you to want to lead a better life.
90
Polygon March 20, 2017
This is an exceptional piece of fantasy fiction, a metamorphosis machine, a toy, a game like no other. It's a work of deep imagination, humor and thoughtfulness. Everything held me captive for many hours, and will continue to do so. It's brave, bizarre, compelling and beautiful.
90
PSNStores March 22, 2017
Everything strips out what typically drives us towards the types of games we play. There’s no objective, rules, or scores; there’s just Everything. It presents a toy-box that’s there to simply be fun to play with and, potentially, something that’ll get you thinking about your own life and how you fit into this bizarre universe that we’ve all found ourselves in. It’s not without faults, some parts of the tutorial segments can be unclear or a bit slow for my liking, but none of that detracts from the wild journey I went on. Everything is odd, thought provoking, and quite unlike anything else I’ve ever played.
90
Gamer.nl April 22, 2017
Everything is what education should be in the 21st Century.
90
Games Master UK June 6, 2017
Everything cares about you. And you should care about Everything.
90
Weird yet wonderful, baffling yet beguiling, silly yet symbolic, this is a piece of art to make you appreciate the amazing absurdity of its creation. Safe to say, it's worth 12 quid.
86
Vandal March 22, 2017
An essay on philosophy takes the shape of a video game. It will make you think, question and see the world with different eyes, but apart from that, it will also make you explore and discover with gameplay mechanics beyond the mere interactive experience.
85
Game Informer March 23, 2017
Everything is a niche game, stubbornly and proudly so. It embraces exploration as its one and only supporting pillar, refusing to bring in any mechanics, like crafting or gunplay, to get in the way of that thematic focus. At the risk of alienating a larger audience, the systems strive to create an experience unlike any other I’ve played. Everything is not always firing on all cylinders, but conveys sheer wonder and ingenuity when it is.
85
COGconnected March 30, 2017
It’s a game that makes you think things and feel things that you aren’t used to thinking or feeling. And it has a good sense of humor about it all as well. Life doesn’t have to be this big serious thing that needs years and years of deep thought devoted to it. Actually maybe it does… but time is just as well spent enjoying and experiencing it. And Everything is a surprisingly pleasant way of doing just that.
80
Push Square March 20, 2017
Everything is not for everyone, and thus it's a hard game to score. This existential experience is not quite as pretentious as it appears to be, but it will still leave you mindful of your worth to the world – and the universe as a whole. Honestly, if you've ever found yourself enchanted by the sheer scale of space itself, then this game does an incredible job of communicating that through rudimentary interactivity alone.
80
PlayStation LifeStyle March 20, 2017
No matter if I was playing or watching, every hour I spent with Everything was an interesting one. Much like life itself, there were moments of beauty and laughter, but also sadness. It’s undoubtedly a strange creation, but no other game can allow players to listen to Alan Watts discuss the interplay of difference while watching 10 outhouses perform a dance that results in a baby outhouse somehow being born. There’s something special about these moments, and it’s why Everything will be on my television screen for a long time to come.
80
Digital Chumps March 23, 2017
David O’Reilly’s Everything is quite the experience and journey to undertake. It’s simple, yet deep. It asks you to think about ‘just being’, but encourages you to explore the thoughts and emotions of other beings in the game. It’s a lightly addictive game that will have you staring at your television for hours and leave you wanting to keep the experience alive for no particular reason other than to keep going, which could be a metaphor for any living creature struggling to know the how and why they exist.
80
GameSpew March 31, 2017
Everything is, at once, utterly bizarre, brilliantly hilarious and incredibly profound.
80
DarkStation June 7, 2017
Everything is definitely a unique experience but it does wear out its welcome at a point. When it starts to feel empty and like all you're doing is mechanically ticking things off of a "found a thing to control!" checklist and feels like it's leaving its message to the wayside, that's when it's best to cut it loose, in my opinion. It can feel unlike anything you've ever played, but eventually, like real existence, it starts to feel like a slog. But in those moments when it's firing on all cylinders, it's really something special.
75
The few hours I spent with Everything were far from wasted. It is a one-of-a-kind interactive experience that will lead most players to think long and hard about the universe and their place in it. Any game that can do that – and especially one that does it with such panache and fearless ambition – earns my stamp of approval.
70
Destructoid March 20, 2017
In its way, Everything feels to me like a mellow, less aggressive take on Katamari Damacy or Noby Noby Boy, a curious, reflective novelty that, for players in the right kind of mindset, can spark something profound.
70
PlayStation Universe March 21, 2017
Everything provides a mellow environment to explore, with the perfect auditory compliments for your journey. The experience may be lost on some, but that's okay. Others will thoroughly enjoy getting lost in the experience, despite minor frustrations like the needle-in-a-haystack search.
70
God is a Geek March 22, 2017
The sheer scope of Everything is an incredible achievement, and it does offer at least a few hours of entertainment, before it inevitably becomes a bit stale.