Human: Fall Flat Critic Reviews
22 Total Reviews
15 Positive Reviews(68.2%)
6 Mixed Reviews(27.3%)
0 Negative Reviews(0%)
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DarkStation
August 29, 2016
Although the lack of graphical polish could be seen as a flaw in the game, I really can’t think of a person who wouldn’t enjoy this game on some level. If you’re a fan of puzzle platforming or physical comedy, grab Human: Fall Flat right now.
High-Def Digest
July 22, 2016
'Human Fall Flat' is a brilliant, remarkably funny twist on classic platforming and puzzle solving. Its problems are minor: the controls and audio are a bit rough around the edges, and a few of the puzzles are too simple for their own good. Whatever it lacks is easily replaced by simple elegance in both level design and personality.
Destructoid
August 7, 2016
An abrupt ending that doesn't have much of a climax and some moments of fist-clenching frustration keep Human: Fall Flat from the upper echelons of puzzle gaming, but it's still something I plan on going back to with friends.
Worth Playing
February 23, 2017
Human: Fall Flat is pretty good. It may be another awkwardly controlled game with a robust physics system, but neither is overbearing enough to drag down the game's enjoyment factor. It comes in at a good length, there are multiple ways to solve puzzles, and the co-op really makes things enjoyable. The camera can be nauseating if you're sensitive to such things, but if you can handle it, you'll find a game that's just as ridiculously fun as some of its contemporaries.
IGN
July 28, 2016
Human: Fall Flat’s slapstick controls and ridiculous animation do a great job of making repeated, frustrating, and unfair failure at physics puzzles seem fun for a while. And when that fun runs out, you can extend it by bringing in a friend and drawing silly things on your goofball character. If you don’t play it, watch someone play it.
COGconnected
July 22, 2016
With its immaculately executed physics engine and environments both simple yet serene, Human: Fall Flat is a creative and relaxing way to have fun without the pressure of time constraints or limited lives.
GamingTrend
July 25, 2016
Human: Fall Flat has its endearing, satisfying moments and its aggravating moments. The physics are fun to play around with and present a challenge, but the wonky camera movement is a weakness that’s hard to overlook.
GameWatcher
July 26, 2016
Human: Fall Flat might concern the adventures of a floppy limbed chap who ambles about the place, solving puzzles and whatnot but the game itself does anything but, instead raising the bar for a genre that so desperately needed a game to champion its cause and not another half-baked experiment to invite further derision. How nice it is then, to have one of the former and not one more of the latter.
CGMagazine
August 8, 2016
Fall Flat’s weird controls can frustrate at times, but it still manages to be enjoyable and hilarious throughout.
GameGrin
June 19, 2017
Human: Fall Flat is elegant in its gameplay and boasts delightful graphics. No matter how frustrated I got at not being able to solve puzzles, I kept at it because of just how enjoyable it was. The soundtrack that accompanies Human: Fall Flat works wonders also, and I loved how bright and vibrant the game was from start to finish.
God is a Geek
July 22, 2016
A fresh take on the physics-based video games we’re used to, but gets tied up with awkward camera angles and tricky movement.
GameSpew
July 27, 2016
Human: Fall Flat is without a doubt an interesting little game. The dream-like tone is achieved to great effect, and the core gameplay hook is a solid one that has theoretically limitless possibilities. It is a shame therefore that there are only eight levels, which can be quickly played through in around five hours, and that only a few feel like a true sandbox.
TheSixthAxis
July 27, 2016
Human Fall Flat is a game that’s aware of how unusual it is and builds to its own strengths. Bob’s ungainly controls work particularly well in the invitingly designed worlds that let you play around, cheat and conspire with a co-op buddy.
Hardcore Gamer
August 1, 2016
Human: Fall Flat is weird and it embraces its oddity enough to make it worth a full playthrough.
Hooked Gamers
August 4, 2016
A competently silly, physics based puzzler. Its wonderfully simple dreamlike aesthetic and solid physics make it a joy to play for the majority of the time. The longevity of the experience is somewhat lacking and puts it at risk of becoming frustrating over longer play sessions. But taken in bitesize chunks with friends, it stands on it’s own two legs as a wonderfully stupid party game.
IGN Spain
August 15, 2016
As weird as ridiculous, Human: Fall Flat is more fun to watch than to play it because its random controls, something not very good for a puzzle game albeit its puzzles are not challenging.
We Got This Covered
July 24, 2016
Human: Fall Flat has awkward controls and camera angles that make even basic actions a chore to execute. Luckily, the ragdoll physics puzzles, combined with a fun co-op function, can keep you entertained throughout Bob’s short journey.
Brash Games
July 31, 2016
Human: Fall Flat just doesn’t have the humour of Octodad: Deadliest Catch or the challenge of Surgeon Simulator. Whilst it does have a few good ideas, especially with the incredibly fun swinging puzzles, and it’s obvious a lot of thought has gone into how the few mechanics can be used to their best effect, it just doesn’t make up for its many flaws.
Digitally Downloaded
August 10, 2016
Ultimately, it’s a little difficult to really understand what the developer was aiming for here. It seems more like it was a project from someone who was simply inspired by the entertainment value of stuff like Octodad than a game that is really looking to break out with its own identity. The potential’s there, but it’s all a little to raw for its own good.