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December 5, 2007

Kingdom Under Fire: Circle of Doom

Kingdom Under Fire: Circle of Doom
6.2
metacritic
Based on 44 Reviews
55
Release date
December 5, 2007
Publisher
Genre
RPG
Platform
Mode(s)
Single-player, Multiplayer
Web-site

Summary

Departing from Action RTS formula of the previous Kingdom Under Fire series, Circle of Doom makes full use of the Xbox 360's power to present adrenaline-pumping action with stylish combat maneuvers and eye-popping effects. Players explore randomly generated vast dungeons and battle monsters swarming the screen in thousands and attacking from all directions along the floors, walls, and ceilings of the dungeons. As the game progresses, the heroes will find increasingly devastating and spectacular ways to defeat massive enemy forces in the forms of new abilities and weapons, or even create their own arsenal by combining the existing ones. Taking maximum advantage of the Xbox 360 online features, single-player and multiplayer modes are merged seamlessly. Players may choose to play alone, or better yet, recruit 4-player parties on the way and continue their quest as a team via Xbox Live. Each player can take their single-player characters to the co-op mode or create a new character with useful skills to compliment each other. They can even trade their own custom-crafted items with other party members. [Blueside]

Kingdom Under Fire: Circle of Doom Trailer

Kingdom Under Fire: Circle of Doom Screenshots11

Critic Reviews44

50
So in the final analysis, Kingdom Under Fire: Circle of Doom takes a bunch of decently designed aspects and mangles them into an unfun experience.
May 11, 2024
This could have been a good game if it wasn't for the hard to follow story and repetitive gameplay, as it takes away the incentive to play the game through again with the other heroes.
May 11, 2024
Aside from a few nice options, sadly this is second-rate sword-slashery. Try Ninety-Nine Nights instead.
May 11, 2024

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