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February 7, 2012

Kingdoms of Amalur: Reckoning

Kingdoms of Amalur: Reckoning
7.6
metacritic
Based on 71 Reviews
80

Summary

Immerse yourself in an all-new massive universe from the minds of bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston. Choose your path and battle through a sprawling world featuring intense, responsive, and customizable RPG combat.

Kingdoms of Amalur: Reckoning System Requirements

🤏 Minimum Requirements

OS:
Windows 7, Windows, 8, Windows 10 (64 bit)
CPU:
Intel or AMD Dual Core CPU 2.5 GHz
RAM:
4 GB RAM
GPU:
DirectX 10 Feature Level AMD or NVIDIA Card with 1 GB VRAM
HDD:
40 GB available space

👍 Recommended Specs

OS:
Windows 7, Windows, 8, Windows 10 (64 bit)
CPU:
Intel or AMD Quad Core CPU 3 GHz
RAM:
8 GB RAM
GPU:
DirectX 11 Feature Level AMD or NVIDIA Card with 2 GB VRAM
HDD:
40 GB available space

Kingdoms of Amalur: Reckoning Trailer

Kingdoms of Amalur: Reckoning Screenshots54

Critic Reviews71

Kingdoms of Amalur: Reckoning is not all bad, it's just very bland. For a game that was in development for roughly seven years, the different gameplay systems don't seem all that well-thought-out. And perhaps the lengthy development also explains why Amalur brings absolutely nothing fresh to the table. It simply lacks its own identity.
April 11, 2012
In terms of laying the groundwork for future iterations, Reckoning does an incredible job of establishing the lore as well as the world of Amalur itself. On the other hand, it fails to dish up a compelling single-player narrative, as the main plotline lacks substance and culminates in an almost cliché boss encounter by today's standards.
April 2, 2012
Kingdoms of Amalur: Reckoning is a hoot to play. It feels like Fable done right, like a third person Skyrim edited to a workable size.
March 22, 2012

Users Reviews0

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