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The Legend of Zelda: Skyward Sword Critic Reviews

81 Total Reviews

80 Positive Reviews(98.8%)
1 Mixed Reviews(1.2%)
0 Negative Reviews(0%)

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100
Edge Magazine October 21, 2011
How apt that this ultimate tale of hero-making should see Nintendo's hardware become the console it was always meant to be.
100
Game Informer November 4, 2011
The biggest surprise in Skyward Sword is the story. For all the different shapes it has taken, the plot of The Legend of Zelda has always been a fairly predictable affair that feels like an afterthought. Skyward Sword doesn't elevate the art of video game storytelling, but it is a major step up for the franchise, with clever writing, an interesting (if strange) new villain, and a wide cast of characters that would feel at home in one of Disney's better animated movies.
100
Cheat Code Central November 11, 2011
Skyward Sword finally brings satisfying swordplay, delivering on a promise made five years ago.
100
IGN November 11, 2011
Remarkably, this Zelda game manages to reshape its control scheme, design sensibility and pacing all at once while still telling a brilliantly powerful story featuring some very memorable characters. Increasingly Nintendo refuses to compromise cinematic storytelling for gameplay, finding a balance that seems effortless.
100
Guardian November 11, 2011
Whether or not it's the best ever Zelda game is open to debate, but it's certainly up there. However, nobody could argue that it's anything less than a masterclass in the art of crafting video games.
100
NintendoWorldReport November 11, 2011
Skyward Sword is an epic, the sort of epic you call out of work or school for a few days to complete. A focused playthrough will take you north of 30 hours, and if you try to 100% the game, there is a 50+ hour quest to go through. Throw in the second quest, dubbed Hero Mode, and there is a lot of game to play.
100
Metro GameCentral November 11, 2011
Revolutionary on at least two counts, with the best motion controls ever seen in a video game and an inspired reinvention and improvement of the Zelda formula.
100
Wired November 11, 2011
The most important change is that most everything feels new. The fights against giant boss creatures at the end of each dungeon don't rely on old ideas. The classic characters are replaced, for the most part, with novel ones. If you already know what's going to happen, is that really capturing the spirit of the original Legend of Zelda, in which we all went in blind? Skyward Sword shows that "a real Zelda game" is about more than certain items or certain gameplay rituals, which in the end is more meaningful than adding better sword controls.
100
Eurogamer November 11, 2011
It is the most formally inventive Zelda in a long time (admittedly, that's not saying a great deal). But it's the game's carefree attitude, quick tempo and warm heart that do the most to make it feel new...Skyward Sword will surely be the greatest adventure money can buy.
100
VideoGamer November 11, 2011
Nintendo's most time- and workforce-intensive project yet, and it shows in every hour you spend with it. It's a masterful blend of taut design and boldly non-traditional controls, an adventure liberally studded with memorable moments it would be remiss to spoil. Your favourite Zelda is usually your first. For many, come November 18, that won't be the case any longer.
100
The Escapist November 11, 2011
Skyward Sword manages to honor 25 years' of gaming history while simultaneously feeling relevant for anyone new to the ways of Zelda - or those who'd perhaps grown a bit tired of hanging out with Link.
100
Meristation November 14, 2011
Timeless masterpiece. This Legend of Zelda takes over from Ocarina of Time. It's a step in the saga and a revolution in the design of third-person adventures. The Wii MotionPlus works perfectly, so the game is especially fun. A gift from heaven!
100
Nintendo Life November 16, 2011
A game of stunning creativity: the work of master craftsmen and women, it's a breathtaking technical achievement in many ways, with subtly beautiful visuals and audio blending with rampantly imaginative design. It's as good a Zelda game as we've ever played, and one that fully delivers on the revolution Nintendo promised back in 2005.
100
Telegraph November 17, 2011
Every moment is a joy. As Skyward Sword progresses, each new area or item feels like The Legend of Zelda shedding some of the trappings of its past. It never veers too wildly from its time-honoured formula, but in every sense this is the freshest, most contemporary Zelda game in over a decade. An ingenious collaboration of design and motion control, the only shame is that it's taken the Wii so long to come to such fruition.
100
Digital Spy November 17, 2011
With the Wii showing its age more than ever, Nintendo's strategy is to compensate with an immersive interface, mesmerising world and engaging story. It's an approach that pays off, proving that gameplay should be valued above all else.
100
Eurogamer Italy November 17, 2011
Skyward Sword will be remembered as one of the greatest chapters of the series. This is the type of game that Wii deserves. Brilliant!
100
N-Europe November 18, 2011
An exhilarating journey in every sense. Skyloft is an area you'll want to explore and Skyward Sword is well worth the wait. Prepare to be amazed.
100
The A.V. Club November 20, 2011
No, Skyward Sword isn't better than Ocarina Of Time. But of all the Zeldas to be released over the last 13 years, it comes closest. The game's greatest achievement is that it never stops aspiring to be more than it is. It never stops reaching for emotional moments, going full-tilt for players' hearts.
100
Eurogamer Spain November 22, 2011
A master class in videogame design.
100
Game Revolution November 24, 2011
The game is also huge. There isn't a staggering amount of terrain compared to other titles in the series, but Skyward Sword gets every last ounce of mileage out of each area. It takes a few hours just to complete each sub-section before reaching a new dungeon, followed by a few more for the dungeon itself. There's a strong 30–40 hour adventure here before even considering the multitude of sidequests you can take on.