Mage Knight: Apocalypse Critic Reviews
25 Total Reviews
1 Positive Reviews(4%)
19 Mixed Reviews(76%)
5 Negative Reviews(20%)
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PC Gameworld
May 9, 2024
A fine game with no glaring flaws, but also offers nothing to really rev up a gamer's engines either.
GameShark
May 9, 2024
The length is quite satisfactory, the inclusion of co-op play is a very good bonus, and I just found this to be a really fun RPG romp all around – which, ultimately, is the most important thing.
RPG Fan
May 9, 2024
Uninspired slop. MKA had quite a bit of promise, and we were extremely excited to play the game based on interviews with the staff members, but issues with the control scheme and gameplay functionality killed what we were hoping would come about in Mage Knight: Apocalypse.
Armchair Empire
May 9, 2024
Feels like a half-hearted effort in a saturated genre that won’t be keeping the folks at Blizzard up at night.
Edge Magazine
May 9, 2024
If you find its imperfections endearing there’s much to position Apocalypse as one of the bolder attempts to further the art of the click-fest.
Game Informer
May 9, 2024
Mage Knight Apocalypse is a lot like eating the generic store brand equivalent of Lucky Charms. It has everything you expect, but doesn’t taste quite right.
GameZone
May 9, 2024
Unfortunately the AI in the game makes it frustrating at times, and the simple hack-and-slash style of the game really doesn’t do anything to make the MK universe unique; it just offers up something we’ve all seen and done before with a couple of minor tweaks.
IGN
May 9, 2024
Unfortunately, the game suffers from all around poor AI, several bugs like being able to blast spells through doors, and an all too beneficial save-respawn system that make it incredibly easy to beat.
VideoGamer
May 9, 2024
A fairly average, poorly constructed game, built around some refreshing, interesting ideas, and you'll probably be frustrated at what could have been more often than you're entertained.
GamerNode
May 9, 2024
This is just another example of how a game with apparently decent production values fails based off the lack of proper planning and design.
PALGN
May 9, 2024
At its core Mage Night Apocalypse is, although not brilliant, at least passable. However, the fact that the game is hampered by numerous interface problems means it can only be recommended to those obssessed with the Mage Knight universe, or those that want to play every RPG there is.
Computer Games Online RO
May 9, 2024
Even if you can escape the stupidity of the AI, you can’t avoid the other shortcomings of the game. And it’s a shame, because the story is not that bad and the graphics are sometimes enchanting.
GameSpot
May 9, 2024
Mage Knight Apocalypse is a sloppy attempt to adapt the collectible tabletop miniatures game to a dungeon-crawler format.
PC Zone UK
May 9, 2024
MKA's unresponsiveness and emptiness gives it the air of an MMO that was canned and crammed into a single-player format, or was designed for the soloing MMO player.
GamesRadar+
May 9, 2024
Devotees of this universe's mix of fantasy staples and steampunk gadgetry might find themselves unable to resist Mage Knight: Apocalypse's dubious lure, and may even enjoy the game's character-building freedom if an effective patch comes along, but they aren't likely to stay enamored for long when this holiday season's bigger and better RPG offerings finally appear.
GamePro
May 9, 2024
What we have in Mage Knight is a poor attempt to hop on the "WoW" gravy train. The developer clearly flayed all the depth and nuance out of the formula that made WoW such a huge commercial success, delivering instead a soulless husk stuffed with empty promises and features that you wouldn't want anyway.
Worth Playing
May 9, 2024
The few things the game does well (voice acting, the potion-brewing system, the item imbuing system) just cannot possibly hope to save what is, at best, a beta-release bundle of sloppy code.
Eurogamer
May 9, 2024
The main linear quest path provides the bulk of Mage Knight, with little in the way of sub-quest trimmings, and the replay value is low despite the temptation of trying out new characters.
G4 TV
May 9, 2024
A good game design need to fire in all cylinders. Mage Knight Apocalypse stumbles on so many levels, it’s a wonder they ever got it out the door.