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August 29, 2017

Mario + Rabbids: Kingdom Battle

Mario + Rabbids: Kingdom Battle
8.2
metacritic
Based on 111 Reviews
80
Release date
August 29, 2017
Publisher
Genre
Platform

Summary

Welcome to the story of an unexpected encounter between Mario and the irreverent Rabbids. To bring order back to a splintered Mushroom Kingdom, Mario, Luigi, Princess Peach, and Yoshi team up with Rabbids heroes in a journey through four different worlds. Outwit unpredictable enemies in dynamic turn-based combat and co-op challenges, and solve puzzles along the way. Discover a feel-good and modern combat adventure designed exclusively for the Nintendo Switch system, playable anywhere, anytime, with anyone. [Ubisoft]

Mario + Rabbids: Kingdom Battle Trailer

Mario + Rabbids: Kingdom Battle Screenshots12

Super Mario Series Games37

July 19, 2002
92
Super Mario Sunshine
November 1, 2007
97
Super Mario Galaxy
May 23, 2010
97
Super Mario Galaxy 2
November 3, 2011
90
Super Mario 3D Land
November 21, 2013
93
Super Mario 3D World
November 13, 2014
82
Captain Toad: Treasure Tracker
September 10, 2015
87
Super Mario Maker
December 15, 2016
71
Super Mario Run
October 27, 2017
88
Super Mario Odyssey

Critic Reviews111

Overall, Mario + Rabbids: Kingdom Battle brings a welcome shot of vitality to the turn-based strategy genre thanks to interesting team mechanics and a colorful Nintendo theme that sets it apart from its contemporaries. Taking one of the biggest IPs in the world and marrying it to an all new type of gameplay was a huge risk that paid off wonderfully, and I’m glad that it finally found its way to my Switch. Now, bring me a sequel with a couple of needed improvements and 100% fewer rabbids, and we’re in business…
August 23, 2018
70
Mario + Rabbids is an incredibly welcome surprise. I assumed that a game starring Rabbids would become grating long before completion, but my fears turned out to be unsubstantiated. Beep-0 is a great lead character, and the Rabbids' hijinks are dialed back to a level that works. This is a fun take on a tactical RPG; the simplification of hit percentages worked especially well. The game isn't without fault — greater variety in characters and levels along with more meaningful customization would be welcome — but most of the issues are minor in comparison to how much fun the game is to play. Hopefully Mario + Rabbids marks the beginning of a new series and a sequel will take these ideas further.
January 19, 2018
Ubisoft acquired Nintendo’s license, added some Rabbids in the mix and entrusted the game to its Italian studio that never developed any large game on its own. What’s more, neither the studio nor both IPs had anything to do with tactical games. I still don’t understand how Kingdom Battle turned out so good.
November 16, 2017

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