Login
October 29, 2004

Medieval Lords: Build, Defend, Expand

Medieval Lords: Build, Defend, Expand
6.6
metacritic
Based on 17 Reviews
61
Release date
October 29, 2004
Developer
Publisher
Genre
Platform
PC
Web-site

Summary

Medieval Lords: Build, Defend, Expand challenges aspiring city governors to build and manage thriving cities, protect against invasions from neighbouring kingdoms, and expand into new territories - all in the city building genre's first 3D environment that lets the player zoom right into the action and build anywhere on the map.

Medieval Lords brings city builders inside the walls of richly-detailed cities during the middle ages. Through the course of ten scenarios, players must manage finances, population, and food resources to evolve towns into thriving kingdoms. Build docks for fishing local waters, harvest fields to grow food and raise livestock, keep citizens healthy and entertained, and recruit soldiers and cavalry for a well-defended city. [Monte Cristo]

Medieval Lords: Build, Defend, Expand Trailer

Medieval Lords: Build, Defend, Expand Screenshots27

Critic Reviews17

58
It left me feeling frustrated and many times I found myself ranting away after quitting. The major things in need of improvement are the means by which you earn money, the levels of food consumption and production (which run low very easily), the dated graphics, and, probably the biggest thing, your people’s satisfaction.
May 6, 2024
City management was never meant to be adrenaline-invoking, vein-busting excitement. On the other hand, we’ve seen the genre served so much better, and look better, too. Make no mistake, madam: this here Medieval Lords is cut from very ordinary cloth.
May 6, 2024
It's less punishing than "1503 A.D." and not as insufferably cute as "The Settlers." It has none of the depth of "Children of the Nile" or its Impressions predecessors. And it's as mildly entertaining and ultimately forgettable as it sounds.
May 6, 2024

Users Reviews0

No reviews have been posted yet