Mega Man X: Command Mission Critic Reviews
27 Total Reviews
16 Positive Reviews(59.3%)
10 Mixed Reviews(37%)
1 Negative Reviews(3.7%)
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IGN
June 5, 2024
With its abundance of cool unlockables, neat customization options, and strong amalgamation of strong RPG battle systems, I can easily recommend it to Mega Man X fans who are tired of being disappointed and are willing to try a little something different.
Just RPG
June 5, 2024
Being an exceptionally linear game, there’s relatively little in the way of extras, though if you were fond of killing things there are some costly armors to shoot for.
Cheat Code Central
June 5, 2024
It's relatively easy and straightforward. It's a great introduction into the turn-based role of the RPG for any newbie or casual gamers.
Gamezilla!
June 5, 2024
A bit short, and to the point, almost like this was an experiment in RPG design from Capcom.
Pelit (Finland)
June 5, 2024
A traditional roleplaying adventure with Megaman trimmings.
PSM Magazine
June 5, 2024
While some old-school Mega-fans may find turn-based fighting monotonous, it definitely works here and the combat system is deep enough to satisfy even seasoned RPG gamers.
Siliconera
June 5, 2024
People looking for a solid 40 hour dungeon romp will probably be disappointed in X Command Mission. Not only is the game short, but it plays like an RPG for beginners.
GameZone
June 5, 2024
I liked it for the good looking eye candy, but simply was not challenged, MMX has lots to celebrate but fails to really turn heads in terms of originality and innovative gameplay.
GameSpot
June 5, 2024
The transition to the more measured pace of a turn-based battle system is handled surprisingly well, and while the game is too short and too simplistic, there's still a good time to be had here for Mega Man X fans.
TotalGames.net
June 5, 2024
An acquired taste, and well worth renting for a weekend's test play.
GamePro
June 5, 2024
Sticking to a basic and virtually flawless RPG format isn't necessarily a bad way to introduce X and his frieinds to a turn-based style of gameplay.
GMR Magazine
June 5, 2024
If we could just get a third "Legends" game using this engine, then series fans would really have something to cheer about.
Gaming Target
June 5, 2024
It's a solid RPG with a good battle system, but it's just a little too familiar to be a great game.
GameShark
June 5, 2024
Fans of the X series may not be prepared to deal with the turn-based nature of the combat in the game, or the unsettling number of encounters they'll have to endure before the game comes to a climax.
Official U.S. Playstation Magazine
June 5, 2024
Anyone looking for a sweeping epic with interesting characters or unique gameplay mechanics will be sorely disappointed by what it has to offer.
Electronic Gaming Monthly
June 5, 2024
While the crisp graphics and energetic battles work well, the dungeons are a chore and the plot is you usual Mega Man X bluster - weak in a five-hour platformer, unbearable in a full-length RPG.
Game Informer
June 5, 2024
For all the cool special moves and boss fights, the heart of any RPG is the story. Sadly, Command Mission doesn't just fail in this area; it is a discotheque fire disaster with no survivors. This game's plot isn't merely bad - it's embarrassing and painful.
GameSpy
June 5, 2024
It's a heck of a lot better than the recent batch of Mega Man X games. If you're looking for a hardcore RPG experience, pass on this, but Mega Man fans should appreciate the change of pace.
TotalPlayStation
June 5, 2024
Random encounters and a turn-based battle system don't make up for what a true, quality RPG offers and CM just can't deliver; a compelling and complex story, deep characters and a real sense that you're making a change in the world you're plopped into.