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Sackboy's Prehistoric Moves Critic Reviews

9 Total Reviews

3 Positive Reviews(33.3%)
6 Mixed Reviews(66.7%)
0 Negative Reviews(0%)

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70
GamesRadar+ December 23, 2010
Sackboy's Prehistoric Moves is a strange beast. It's too good to be a demo, too short to be a game, too outdated to be a preview and imbued with too much care and character to be passed off as a PS Move advergame. Ultimately, then, it's not a matter of if you should play Sackboy's Prehistoric Moves, but how and when you should do so.
70
Eurogamer December 25, 2010
Although there's not a great deal of substance to this downloadable chunk, it's nevertheless a pleasant bonus for those of you who've already shelled out for PlayStation Plus.
70
Cheat Code Central January 3, 2011
There's some fun to be had here, but even the most fervent LBP fan will be a little put off by how little content there is. It's a fun game, but it's over before you can blink.
68
Everyeye.it December 17, 2010
Sackboy's Prehistoric Moves is a perfect preview of the functionality of the Move in LittleBigPlanet PlayStation 2: the union of the classic controls with the management of the pointer on the screen makes the co-operation, above all, always engaging and very funny: the verbal communication between players will be essential to coordinate actions to perform.
65
IGN December 17, 2010
Being a demo, it's a short experience that isn't very deep.
60
GamerNode December 16, 2010
It's not a bad idea to just wait for LittleBigPlanet 2 to play Sackboy's Prehistoric Moves, but if you simply can't wait to rekindle your LittleBigPlanet love, then what you have here is a fun, but short downloadable title.
60
PlayStation LifeStyle January 2, 2011
Just a demo of Move controls in the LBP universe.
60
Gameblog.fr January 19, 2011
Sackboy's Prehistoric Moves costs the price of a good Royal Kebab, but unfortunately it is not as invigorating... The game ends after one hour of play only. However, this title is nice and provides a good cooperative and smart use of the PlayStation Move.
50
1UP December 17, 2010
While the experience is definitely fun, blazing through the game's six levels (plus four bonus games) only takes about an hour. So, unless you're absolutely hungering for a short, cooperative experience, just wait for the real game to release in January.