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July 23, 2007

Sid Meier's Civilization IV: Beyond the Sword

Sid Meier's Civilization IV: Beyond the Sword
Based on 69 Ratings
8.8
metacritic
Based on 28 Reviews
86
Release date
July 23, 2007
Developer
Publisher
Platform
PC
Engine
Mode(s)
Multiplayer
Web-site

Summary

Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack for Civilization IV and focuses on the late-game time periods after the invention of gunpowder and delivers 12 challenging and decidedly different scenarios created by the development team at Firaxis Games, as well as members of the Civilization Fan Community. Firaxis Games delivers a massive increase in new units, buildings, and technologies to the epic game with additional focus on the late-game time periods. The expansion pack includes ten new civilizations, such as Portugal, Babylon and Netherlands and their associated unique units and buildings. Sixteen new civilization leaders including leaders for the ten new civilizations, as well as additional leaders for existing civilizations. A new gameplay feature allows players to create corporations and spread them throughout the world. Each corporation provides benefits in exchange for certain resources. Now available much earlier in the game, an espionage feature offers players many new ways to spy on opponents, stir citizen unrest and defend their government's secrets. New random events such as natural disasters, pleas for help, or demands from their citizens will challenge players to overcome obstacles in order for their civilizations to prosper. Five new wonders await discovery including the Statue of Zeus, Cristo Redentor, Shwedagon Paya, the Mausoleum of Maussollos, and the Moai Statues. Winning the race to Alpha Centauri now requires more strategic planning and tactical decision making. Apostolic Palace: The United Nations becomes available earlier in the game, providing a way for players to win a diplomatic victory earlier. New resolutions will also be added which will expand the available diplomatic options. Advanced Starts: A major fan request, this new feature enables players to "buy" components of a custom-tailored empire and begin play in the later part of the game, allowing them to experience many of the new features of the expansion pack in a shorter amount of time. Enhanced AI: The AI has received many enhancements, making it tougher to beat on the higher difficulty levels. [2K Games]

Sid Meier's Civilization IV: Beyond the Sword Trailer

Sid Meier's Civilization IV: Beyond the Sword Screenshots6

Sid Meier's Civilization Series Games

Critic Reviews28

90
It’s almost a new game in terms of the amount of content, but it’s also the same game in terms of gameplay experience and sheer fun.
May 13, 2024
This is a monster expansion for a monster game; a total must-have that breathes new life into what is now a fairly old game.
May 13, 2024
90
Apparently, Hannibal’s scientists have been busy, and my spies have been lacking, as I had no idea that Carthage possessed nuclear capability. If I had, I wouldn’t have sent in a mere blimp as my first act of war.
May 13, 2024

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