Sky: Children of the Light Critic Reviews
18 Total Reviews
16 Positive Reviews(88.9%)
2 Mixed Reviews(11.1%)
0 Negative Reviews(0%)
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Gamezebo
July 18, 2019
Ultimately, it’s a game best experienced for yourself, and we recommend it to literally every single person who owns an iOS device. Sky is a breathtaking, heartwarming, and incredibly rewarding experience.
Pocket Tactics
September 1, 2020
With a touch of endless runner, a dash of MMO, and just a sprinkling of puzzles, Sky: Children of the Light soars to lofty heights.
SpazioGames
April 15, 2020
Sky: Children of the Light is the latest effort from Thatgamecompany, who succeeded in creating a game that feels both like a spiritual successor to Journey and like something completely new.
Games.cz
August 19, 2019
The successor to beloved Journey is larger and more courageous. Sky is innovative, magical, boasting a unique multiplayer system straining to make us courteous and… good. It is simply incomparable to any other mobile game.
Game Informer
July 18, 2019
Sky expands on the successful gameplay ideas of the developer’s previous games, but with a greater sense of progression, replayability, and a far more involved social component. Conceptually, this new project is a deeply felt meditation on empathy and the connections between people, couched in the same unpretentious and thoughtful presentation we’ve come to expect from the studio. Sky is a refreshingly moving and robust game on the iOS platform, and one best shared with others – especially folks who might not normally pick up a video game.
IGN
July 19, 2019
Sky: Children of the Light is a breathtaking follow-up to thatgamecompany’s previous hit, Journey, that surprised and delighted me from start to finish with its subtle story of exploration and healing. Visually, it’s breathtaking to behold on a mobile device and it delivers one of the most memorable and purely joyous multiplayer experiences I’ve had in recent memory. This is an adventure for anyone and everyone.
Multiplayer.it
July 22, 2019
One of the most sofisticated and imaginative games for mobile platforms, Sky wants to fly high but it's stopped by unsuitable touch controls and an inconsistent framerate.
Gamer.nl
July 25, 2019
Thatgamecompany has created a great game with Sky, having a strong emphasis on discovery and friendship. The game regularly feels like an ode to Journey. The in-app purchases hardly affect this magic, but the bugs and sloppy controls sometimes do.
IGN Japan
August 1, 2019
While using a similar format as 2012’s Journey, developer Thatgamecompany manages to deliver an experience that feels genuinely new by implementing more communication mechanics and adding more diversity in its gameplay. At launch, the more complex package does make Sky feel less refined and not as pure as Journey, but we are excited to see how this online experience evolves from here.
Jeuxvideo.com
July 29, 2019
Beautiful like a painting and touching just like Journey was, Sky : Children of the Light turns all the previous games from thatgamecompany into a magnificent trip designed for social interactions.
Vandal
July 29, 2019
Sky feels like an evolution of Journey: it shares some similarities, but also adds its own personality. They also share that magic, that something unique that you can’t find anywhere else.
GameSpot
July 31, 2019
Sky is both different to everything thatgamecompany has made before but also a smart evolution of what makes its games special. It's simple to play while feeling incredible at the same time, making the act of flight exciting every time your feet leave the ground. It also features a fascinating spin on in-game purchases, locking its most alluring rewards behind the action of making friends and making a positive enough impression on them. That means you have to play a lot of Sky to eventually work towards what you want, which saps some life out of the gorgeous vignettes you're free to explore. But it's no less memorable for the ideas it presents or calming in the way it gives you the freedom to pursue them, making it another journey worth seeing through.
Everyeye.it
August 14, 2019
Among the constellations of the mobile galaxy, Sky: Children of the Light is one of the brightest stars.
Edge Magazine
August 15, 2019
In Sky, knowledge can be a powerful thing, an asset that makes you more useful to those who seem lost, as you lead them toward the light.
Gameblog.fr
October 8, 2019
Sky : Children of the Light's composition spreads elegantly both in style, sublime and poetic, as well as in content, through traditional principles, yet harmoniously breathed into it while deeply meaningful to carry such an elevated purpose. Some touchy turbulence overshadow this ideal picture, when ThatGameCompany ventures across down to earth themes, or tends to lose its lantern among the mist created by this ever-evolving universe. Its humble existential, altruistic message stays nonetheless limpid, the economic model expressing rare generosity, like an open hand.
Eurogamer Italy
August 4, 2019
Sky: Children of Light is an emotional adventure, a journey through men’s bounds and life. Interaction with other players is original, deep and functional, but the experience in mobile version is partially stained by a problematic fluidity an inaccurate touch controls.
Destructoid
July 26, 2019
I would need to grow a few more hands to count how many times I had to stop playing Sky out of frustration. Whether it was the game not allowing me to move off a ledge or sending my character spiraling down the side of a mountain when all I did was slightly touch the digital joystick, the touch controls and often excruciating camera gut what should be an awe-inspiring vision of discovery. I absolutely believe Sky: Children of the Light is a game most everyone should experience because it is blissful, imaginative, and a sight to behold. I just think most everyone should wait for a console or PC release to do so.
148Apps
July 18, 2019
I can’t even begin to imagine how Sky was made. It’s ultra-smooth visuals and seamless multiplayer feel like they can’t work on a mobile device, yet they do. This is indeed an achievement, and I cannot deny that. Once I start playing it though, it feels like I’m smearing a painting. Everything is so beautifully composed, and then I come along to fly into a wall or get hung up on a ledge. This happens so frequently that I don’t really like spending time in Sky, which is a real shame.