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July 1, 2004

Starshatter

Starshatter
6.0
metacritic
Based on 8 Reviews
71
Release date
July 1, 2004
Developer
Publisher
Platform
PC
Web-site

Summary

Starshatter represents the next generation of space combat simulation games. Starshatter extends the gameplay concepts of the classic sims by combining fighter and starship combat in a single game. You begin the game as either a fighter pilot or the captain of a small Frigate-class starship. As you progress through the game, you can earn promotions and awards until you are commanding a massive fleet carrier with three wings of fighters and a complete escort of warships. Starshatter promotes airborne fighter combat to a first-class game component, allowing you to take-off and land at planetary bases, engage in aerial dogfights, and use air-to-ground missiles to destroy ground targets. Starshatter also integrates elements of real-time-strategy games by allowing fleet commanders to direct the battle on a tactical level, launching fighters and directing destroyers to defend the fleet and annihilate enemy forces. You will arm fighters for patrol or strike missions. You will send orders to your escorting destroyers and frigates to engage enemy starships or defend the fleet from attack by enemy fighters. You are the admiral, and you decide how to employ all of your forces in battle. It is all up to you. [Matrix Games]

Starshatter Trailer

Critic Reviews8

For those of you that like "eye candy," look elsewhere. For those that like to play a space sim with simple controls and just enough reality (aside from space ships that burn forever), then Star Shatter is for you.
May 6, 2024
If you reach for the stars you can fall short and still be head and shoulders above others. A proper tactical/strategic AI and improved capital ship combat (see Starfleet Command for a great example) would place the sequel into the "game of the year" or "space sim of the century" category.
May 6, 2024
74
An efficient and well-designed galactic fighter.
May 6, 2024

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