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Stephen's Sausage Roll Critic Reviews

12 Total Reviews

9 Positive Reviews(75%)
0 Mixed Reviews(0%)
0 Negative Reviews(0%)

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100
Destructoid April 4, 2016
It's a game where every aspect of it is designed with such incredible care and efficiency that it actually comes together as one cohesive whole.
100
Guardian April 18, 2016
Its concept may seem silly at first, but the latest title from prodigious indie developer Stephen Lavelle is one of the most difficult puzzle games ever made.
100
Brash Games May 31, 2016
This isn’t a game for everybody. It’s brutally difficult and requires incredible patience and lateral thinking. However for puzzle aficionados interested in a casual but challenging experience, Stephen’s Sausage Roll is one of the best puzzlers available.
90
Hardcore Gamer April 20, 2016
To put it simply, Stephen’s Sausage Roll might be some of the meatiest and most delicious food for the mind you’ll taste all year.
90
GameSpew May 4, 2016
It’s worth every penny.
90
Edge Magazine July 5, 2016
It's a game you'll come back to the next day, having faced constant defeat in levels that are surely impossible, and find yourself beating them.
80
Slant Magazine May 1, 2016
Hard as Stephen's Sausage Roll is, it rewards those with an open mind; it's almost literally built for those who, as kids, couldn't help playing with their food. The difference is that the creative, outside-the-box solutions found in the game don't leave any mess at all, and their clean and ultimately clear precision is what makes this title such an appealing and rewarding puzzler.
80
Kill Screen May 2, 2016
Stephen’s Sausage Roll is tough and tumbly, with a greater emphasis on one’s own form than any other puzzle game, which usually waiver the avatar as too grotesque of its gorgeous world.
80
Game Informer May 2, 2016
I obsessed over Stephen's Sausage Roll for several nights in a row and ended up rolling sausages around in my dreams. Thankfully, Stephen’s Sausage Roll is an obsession worth having.
0
Eurogamer March 7, 2017
Stephen's Sausage Roll is a design masterclass. It's also a game about the joys of getting stuck. Don't savour the victories. This is about the precious moments of being absolutely lost, stumped and clueless within a tight, beautiful thing that defies any sense of how it came to be.
0
Wired April 29, 2016
I don’t expect to ever beat Stephen’s Sausage Roll, but that won’t stop me from recommending it. Unlike The Witness, which muddled its message with pretentious framing and unfriendly design, Increpare’s latest is smart and welcoming. It’s a loving ode to puzzles and the people who love them. If you check it out, be sure to eat something first.
0
Rock, Paper, Shotgun May 1, 2016
Weirdly for a game about sausages the size of hay bales, I’d say this is all meat and no fat or filler.