Login
MetaCritic
72
UserScore
-

Sticky Business Critic Reviews

5 Total Reviews

4 Positive Reviews(80%)
1 Mixed Reviews(20%)
0 Negative Reviews(0%)

Sorting & View

80
Multiplayer.it July 25, 2023
Sticky Business is a simulator of the life graphic designer want us to believe the have, and it's pure bliss.
80
Digitally Downloaded August 1, 2023
I’d describe Sticky Business as a wholesome game. It looks like one, and it plays like one. It’s lovely for there to be no violence, no conflict, just stickers and stories. It’s not a terribly long game (it took about ten hours to get all the Steam achievements), but it was super fun and exactly what the marketing promised. I’d love to see it on Nintendo Switch, but that’s mostly because I want everything I love to be available on that platform. The sticker design and packaging processes were almost soothing, and I oddly did love trying to fit as many stickers onto a page as possible. If you’re in the market for an innovative cozy game idea, Sticky Business just might scratch that itch.
70
Siliconera July 16, 2023
Sticky Business is genuinely a perfect outlet. While the sticker part options are a bit restricted and I hope DLC or updates add to the library, it’s such a relaxing time sink. I had so much fun setting things up just so, knowing that no matter how it looked my virtual customers would love it. It’s quite a relaxing and validating experience.
70
SpazioGames July 24, 2023
Sticky Business is a more of a creative platform than an actual game, that will help you relax and express your talent. We really hope that it may work with Steam Deck in the future.
60
GameSpew July 17, 2023
Sticky Business is a nice idea, and for a few hours, we’ve had a great time creating our own stickers and sending out orders. But if you’re the creative sort, you’ll feel much more fulfilled by doodling your own tangible designs, or opening up Photoshop to create something you can admire in the real world. As a game, there’s just not enough sense of meaningful progression to keep us engaged in the long term – but we did enjoy hearing our customers’ stories, at least.