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March 9, 2004

The Suffering

The Suffering
8.2
metacritic
Based on 47 Reviews
78
Release date
March 9, 2004
Developer
Publisher
Genre
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Summary

The Suffering captures the disturbing and terrifying nature of the horror genre in a compelling third-person action/adventure game set in the mature and gritty world of a maximum-security prison. By alternating periods of tense and terror-filled exploration with frenetic combat sequences, The Suffering creates the ultimate experience of terror. In the dark world of The Suffering, creatures jump out of shadows, fall out of trees, and erupt out of the ground, attacking the player in the most frightening ways possible. Along with a cast of uniquely hardened criminals and guards, you?ll battle not only the ghoulish apparitions besieging the prison but also the demons of your own forgotten past. The player controls the prisoner Torque, a hardened inmate in his late 20s, sentenced to die for a murder he may or may not have actually committed. Underneath Torque?s tough exterior hides a man who is not quite psychologically balanced, who fears far more than he would ever admit to. As a side effect of his mental instability, Torque has flashbacks to the events from his past, throbbing images that depict the events that lead up to the crime for which he was imprisoned. Torque is also subject to black outs where he becomes extremely violent and transforms into a massive monster hell-bent on destruction. [Midway]

The Suffering Trailer

The Suffering Screenshots1

Critic Reviews47

A surprising twist to the horror genre. With extremely creative monsters, an unique setting and quite a bit of replayability, The Suffering provides a sense of where the survival horror game could be going within future titles.
May 6, 2024
One of the goriest, sweariest action games out there but with some nice touches and a decent combat system.
May 6, 2024
80
Hollywood creature designer Stan Winston lends his psychotic imagination to all of the monstrosities that pop up in the game. Instead of coming from obvious spawning points, creatures emerge from nearly any surface. The technique effectively adds dread to normally benign environments we haven’t experienced since our days in the Boy Scouts.
May 6, 2024

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