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June 28, 2016

Tom Clancy's The Division - Underground

Tom Clancy's The Division - Underground
Based on 34 Ratings
7
metacritic
Based on 9 Reviews
71
Release date
June 28, 2016
Publisher
Web-site

Summary

Dive into the underbelly of New York to save what remains in Underground, the first expansion for Tom Clancy’s The Division. Explore the randomly generated mazes of subways, tunnels and sewers to fight deadly enemies and recover powerful loot. Experience an all-new incursion and find the latest weapons, gear and more.

Tom Clancy's The Division - Underground System Requirements

🤏 Minimum Requirements

OS:
Windows® 7, Windows 8.1, Windows 10 (64-bit versions only)
CPU:
Intel Core i5-2400 | AMD FX-6100, or better
RAM:
6 GB RAM
GPU:
NVIDIA GeForce GTX 560 with 2 GB VRAM (current equivalent NVIDIA GeForce GTX 760) | AMD Radeon HD 7770 with 2 GB VRAM, or better - See supported List*

👍 Recommended Specs

OS:
Windows® 7, Windows 8.1, Windows 10 (64-bit versions only)
CPU:
Intel Core i7-3770 | AMD FX-8350, or better
RAM:
8 GB RAM
GPU:
NVIDIA GeForce GTX 970 | AMD Radeon R9 290, or better - See supported List*

Tom Clancy's The Division - Underground Trailer

Tom Clancy's The Division - Underground Screenshots5

Tom Clancy’s The Division Series Games

Critic Reviews9

The Division: Underground introduces a randomly generated Diablo 3 rift-like system bringing a ton of PVE goodness to a struggling end game and delivers initial excitement and gameplay with ease. Unfortunately the repetitive nature of the missions as well as the consistent reuse of environments means that whilst this package brings something fantastic for players (PVE focused ones especially) after a solid few hours, there is nothing new to see.
July 14, 2016
75
Underground is more The Division, and if you’re a fan of Ubisoft Massive’s shooter that can’t possibly be a bad thing.
July 12, 2016
IGN IGN
0
0
58
Underground mixes people of low and high gear level, creating a poor experience for both.
July 6, 2016

Users Reviews0

No reviews have been posted yet