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August 3, 2005

Universal Combat: A World Apart

Universal Combat: A World Apart
Based on 2 Ratings
6
metacritic
Based on 5 Reviews
53
Release date
August 3, 2005
Developer
Publisher
Platform
PC
Web-site

Summary

Universal Combat: A World Apart gives hardcore fans an enhanced "Battlecruiser" experience, keeping the flavor of combat, but utilizing newer technologies. Using a new graphics engine, Universal Combat: A World Apart brings tremendous improvements including new shader based lighting, glow and environment mapping, render paths; along with normal and bump mapping support for various high end assets. It also offers high definition first-person character models, new first-person weapon models and classes such as machine guns, fixed gun turrets and several new combat weapons. Gamers will also find many new player controlled naval crafts and ground vehicles classes. Features two mission campaign scenarios: One player as a Terran; Insurgent Commander and the other as a Terran Military Elite Force Pilot. Each contains sixteen mission encounters; 16 new Instant Action scenarios featuring various careers such as commander, pilot and marine; Two new co-op specific multiplayer space based scenarios with support for up to 32 players. A freeform death match scenario is also included. [DreamCatcher Interactive]

Universal Combat: A World Apart Trailer

Universal Combat: A World Apart Screenshots59

Critic Reviews5

The game delivers exciting combat in all forms with intelligence and style.
May 7, 2024
68
This is a game built for a niche crowd. You are not piloting that fighter, making it a personal one-on-one battle, but rather controlling a massive ship that has a crew that follows the orders you give from the command center.
May 7, 2024
58
Nothing's particularly well done.
May 7, 2024

Users Reviews0

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