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MetaCritic
45
UserScore
7.4

Unlimited Saga Critic Reviews

26 Total Reviews

1 Positive Reviews(3.8%)
18 Mixed Reviews(69.2%)
6 Negative Reviews(23.1%)

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70
Play Magazine May 9, 2024
I just couldn't sink my teeth into the game, mostly because of the seven-character-based non-linear play, which left me a bit disinterested. I guess I like my games more straighforward.
66
IGN May 9, 2024
Whether it's the clunky navigational setup, a bothersome interface, or the overly complicated battle system, UNLIMITED SaGa may still be a bit too hardcore for its own good.
65
Game Informer May 9, 2024
Interaction within the environment and the board game movement and structure are tedious and archaic.
60
Edge Magazine May 9, 2024
New skills are simply triggered randomly during battles, resulting in the confusing hit and miss levelling up that so infuriates attention deficient westerners... Indeed, the manner of the execution makes for tough gaming but, paradoxically, it's the exclusivity of the gameplay that will attract a few.
60
eToychest May 9, 2024
While I applaud the developers for shedding the trappings of contemporary role-playing games that opt for style over substance, that does not excuse the fact that the actual gameplay is many times awkward and cumbersome.
60
Adrenaline Vault May 9, 2024
If you take the time to fully understand its mechanics and enjoy the menu-based format, then SaGa will prove to be a unique, rewarding experience. As the alt text for this section says, only hardcore fans need apply.
60
GameShark May 9, 2024
There's a lot of game to be had if you can get past the game's quirks.
60
G4 TV May 9, 2024
Hard-core hobbyists may appreciate the title's extreme challenge level, esoteric presentation, and pioneering play mechanics. On the other hand, confusing campaigns and a mind-boggling mission structure guarantee casual enthusiasts just won't get the picture.
56
GameZone May 9, 2024
I could do without fancy-schmancy visuals and professional voice-acting, all I require in my RPG is good solid gameplay and satisfying plot progression. Neither of which are present in this game.
50
Gaming Age May 9, 2024
Just based on the amount of character customization, Unlimited Saga has so many good ideas that were ruined by poor interface, poor presentation, a below average story, and truly horrendous voice-acting.
50
Game Over Online May 9, 2024
With its ill-defined gameplay, sloppy graphical execution and unclear combat mechanics, Unlimited SaGa is proof that even experienced developers can slip every now and then.
50
GamePro May 9, 2024
Even basic navigation is difficult in this game—it will take you an hour or two before you have any idea how to get anywhere.
45
Game Power Australia May 9, 2024
The game fails to tell an interesting (or even a cohesive) story and you'll often wonder why you're doing what you're doing.
43
GameSpot May 9, 2024
Every aspect of the game, from the combat mechanics to the movement to the technical execution of the graphics, is lacking in some regard, and when you add these elements together, you get a game that's simply unpleasant to play.
42
Cinescape May 9, 2024
Another complaint I have with the game is the map. No longer do you have much control of where your character goes.
42
Gamezilla! May 9, 2024
A truly abysmal gaming experience that doesn’t do the Square moniker justice, we know they are capable of better.
40
Cheat Code Central May 9, 2024
Don't expect much help from the interface. It's a confusing mess that after some 20-hours of gameplay still makes little sense as to its existence - I thought these things were meant to be helpful.
40
It also suffers some stultifying strikes: excruciating difficulty, obtuse mechanics, a stifling lack of freedom, and a brutal mission structure that punishes you as often as it rewards you.
40
PSX Nation May 9, 2024
I’d rather have root canal without anesthesia than to ever put myself through the pain that is playing this game any more than I had to already!
33
Into Liquid Sky May 9, 2024
Let's not kid ourselves - Unlimited Saga is overly deep and complicated to a fault. It's as if Square was trying to make a complex game but failed to add some serious polish or just cut out the excess.