Wargame: Red Dragon Critic Reviews
19 Total Reviews
18 Positive Reviews(94.7%)
1 Mixed Reviews(5.3%)
0 Negative Reviews(0%)
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CD-Action
July 23, 2014
Red Dragon should open the wish list of every gamer who shares the view that RTS games should promote strategic thinking, not fast clicking.
GameWatcher
April 28, 2014
It’s more of the same, but better, which was to be expected, and I have enjoyed playing it a lot.
GRYOnline.pl
April 25, 2014
Everything that is important for the Wargame series has been improved or expanded in Red Dragon. The developer has introduced naval battles, but unfortunately this novelty looks quite poor - which is a shame, because it was supposed to be the biggest new feature. Still, the game itself is miles above mediocrity and keeps on providing lots of fun for wannabe generals.
Multiplayer.it
May 1, 2014
More expansion than sequel, Wargame: Red Dragon is a balanced experience enriched by naval battles and great single player scenarios.
Riot Pixels
May 7, 2014
There is no better RTS game dedicated to modern military conflicts than Wargame, and this expansion is yet another proof of that.
Games.cz
May 16, 2014
Wargame was developed across the three installments, but always bit by bit. Nevertheless, the third one may be considered the actual top of the series. Navy might seem bizarre but as a company to land battles – it's working. Large scale battles, tens of beautifully-crafted models of ironclads changing into fireballs, and impressive multiplayer slaughter. If you've enjoyed military approach in the previous two installments, Red Dragon won't disappoint you.
Gamer.nl
May 19, 2014
Wargame: Red Dragon had the ungrateful task of following up Airland Battle. It is just as good as its predecessor, but not better, which might make owners of Airland Battle a bit disappointed. Red Dragon is still an RTS of unknown heights that makes you work for your victories though.
LEVEL (Czech Republic)
June 5, 2014
New units, a little bit of polish and that’s about it. But it stills works like a charm!
GameStar
April 28, 2014
Probably the best Wargame title yet, but with weaknesses regarding innovation and balance.
IGN Italia
May 12, 2014
On its own, Red Dragon is a great game. But it just doesn't do much to progress the series. Still, we are talking about the most realistic, tactically deep and visually gorgeous RTT on the market.
IGN
April 29, 2014
A good game in a great series, but it only gets a qualified recommendation because of its weak naval warfare and its lack of several clever features that distinguish its predecessors.
JeuxActu
April 25, 2014
Like its ancestor, Wargame: Red Dragon looks more like a DLC disguised as a stand-alone, than a real new game. If the fans like that opus, the majority of gamers will find no interest in this IP which is getting even harder to jump in. That being said, the Asian context of the solo campaign, and the arrival of sea units which enrich the gameplay are welcome additions. Like before, it's by going multiplayer that we'll see the effect of those units since the AI is still a bit of a mold. Meet the new boss, same as the old boss.
SpazioGames
April 30, 2014
Eugen System again delivers a really good product: a gorgeous-looking simulative strategic game that embodies the cold war perfectly. The only downside is that it doesn't deliver enough new things for what you pay. Avoid it if you're a newcomer.
4Players.de
April 28, 2014
This is more an add-on than a sequel. It even shares a lot of the strengths and weaknesses of AirLandBattle as well as European Escalation. The addition of naval warfare adds a new, welcome facet, but in the end there is still a lot of room for improvement.
Eurogamer Italy
May 5, 2014
Red Dragon is stuck between bland new features like the naval combat and an urgent need to ease the steep learning curve.
PCGamesN
May 9, 2014
Wargame: Red Dragon is more of the same excellent, very serious strategy that experienced players have come to expect. If you’ve exhausted AirLand Battle and still want more, it would be silly to ignore Red Dragon. But if you’re looking for an entry point into the series, then this is not it. Pick up AirLand Battle instead. It’s still one of the best modern RTS titles you could have the good fortune to play.
Quarter to Three
April 23, 2014
Ships that trip over each other and bumble around islands and pivot in the water and soak up an indeterminate amount of damage and, worst of all, relate poorly to the rest of the game. This is not the naval counterpart to Eugen’s smart implementation of air power. Why couldn’t they come up with a similarly graceful way to head out to sea? Why is Wargame: Red Dragon yet another RTS added to the wet heap of naval systems worth ignoring?