Wizardry: Proving Grounds of the Mad Overlord
Summary
Are you ready to step into the world of Wizardry? Unparalleled by any other fantasy game, Wizardry allows for unlimited combinations of strategies and tactics, so that each quest into the Maze is always fresh and interesting. Never before has fantasy been so real.
Proving Grounds of the Mad Overlord is the first Wizardry scenario. Starting in the safety of the Castle, you assemble 1 to 6 adventurers to explore the magic and mystery of the ten-level 3-D Maze. Your characters may be one of five races and eight professions, each with strengths and weaknesses to form a party which is just right for your intended expedition.
Under your command, brawny warriors, frail magis, pious clerics, and nimble thieves accumulate experience and treasure. As your characters gain experience, they develop greater capabilities to become even better adventurers, allowing them to venture deeper into the Maze.
Did you buy the correct armor and magical items at the castle? Are the characters able to cooperate effectively to achieve their mission? Will your characters be strong enough to escape the castle or an upper world? Is your party properly prepared?
Be wary! The treacherous Maze has some tricks and traps of its own. Hundreds of monsters, many with magical powers equal to your own; pits; chutes; rotating rooms; teleporters; special one-of-a-kind surprises; and much more will keep you on your toes for many hours of fun.
You'll be able to challenge your characters with subsequent scenarios featuring new dangers and more formidable foes. Watch for the Second Scenario: Knight of Diamons.
* The first Wizardry scenario
* Designed for characters level 1 to 13
* For ages 10 to adult
* From 1 to 6 players
* Ten level 3-D maze
* Maze and monsters in high resolution graphics
* 48 page illustrated manual