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MetaCritic
52
UserScore
5.6

Wolfenstein: Cyberpilot Critic Reviews

35 Total Reviews

5 Positive Reviews(14.3%)
27 Mixed Reviews(77.1%)
3 Negative Reviews(8.6%)

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72
Video Chums July 25, 2019
Although it's short and lacks replay value, Wolfenstein: Cyberpilot is such an immersive and enjoyable experience that it's worth purchasing simply to pilot its 3 unique and powerful robots. Let's just hope Bethesda expands this gem into something more worthwhile.
72
The Games Machine July 30, 2019
Wolfenstein: Cyberpilot has a lot of potential and a lot of very good ideas, but it’s a very short experience and doesn’t have any replay value.
70
GameCritics July 30, 2019
The production values are impeccable and it runs perfectly on the PS4 Pro/PSVR — if there was more meat to it, I’d call Wolfenstein: Cyberpilot one of the most enjoyable VR cockpit games around, but with such a paucity of content, it doesn’t justify even a budget pricetag.
70
Push Square July 31, 2019
A brief, but memorable experience is at the core of Wolfenstein: Cyberpilot. Downright stunning environments serve as a backdrop to exploring the streets of 80s infused France. Between the solid performance level and the fluid controls, this is Bethesda’s best excursion into virtual reality. Given how well the title succeeds at pretty much everything it sets out to do, we hope that this is step one to a fully fledged Wolfenstein VR title down the road.
70
PlaySense August 5, 2019
Wolfenstein: Cyberpilot works like gangbusters. It makes you feel the impact and brutality of every dog fight, effectively 'as if you're truly there'. It's brief though, and won't win any awards in the graphics department.
60
GMW3 July 25, 2019
Wolfenstein: Cyberpilot has some good ideas which would be great if the developers explored them more. The storyline kept things moving along nicely and the sections in between the main levels were pleasant enough, especially for a first time VR player. Wolfenstein: Cyberpilot could’ve been so much more, yet it’s short lifespan and lack of additional content will make it a play once and forget experience.
60
VideoGamer July 26, 2019
Wolfenstein Cyberpilot's formulaic combat and missions underwhelm, but the premise and the novelty are intriguing, offering a fresh slant on a dark vision.
60
GamePro Germany July 29, 2019
The four missions remain merely a small appetizer that has not convinced as an independent game and left me disappointed.
60
GameCrate July 30, 2019
Wolfenstein: Cyberpilot is too light on content to make it worth the price, and what it does well is overshadowed by clunky locomotion and a lack of attention to detail in both level design and VR implementation. Ultimately, Wolfenstein: Cyberpilot feels like a tech demo more than a full length VR experience.
60
Vandal July 31, 2019
There is so much potential in Cyberpilot that it really feels like a wasted opportunity. It could be one of the best games in VR, but when things get interesting, it’s over.
55
Destructoid July 25, 2019
There's potential, but Wolfenstein: Cyberpilot ends before it can reach most of it.
55
Critical Hit July 29, 2019
Occasionally interesting ideas and untapped potential don't make up for a woeful lack of content. It's short and it's shallow, but its biggest crime is that it's dull.
55
Everyeye.it July 29, 2019
Patently listless.
55
Multiplayer.it July 30, 2019
Wolfenstein: Cyberpilot comes with some nice ideas but it's way too short, way too easy and it can't fulfill its potential.
55
SpazioGames August 1, 2019
Wolfenstein: Cyberpilot is a missed opportunity, in that the game ends before it can really fulfill its real potential.
50
UploadVR July 25, 2019
Wolfenstein: Cyberpilot has all of the right ingredients to be an exciting VR game focused on murdering tons of Nazis, but ends up feeling like it’s just too safe with far too little content. Mechanically it works well and there are some quality moments of fun, but just as the world starts to get interesting it’s all over.
50
Jeuxvideo.com July 29, 2019
In spite of some good ideas such as infiltration, Cyberpulot fails to be a complete gain, looking more like a two hours experience with a lazy scenario, a weak sense of challenge, and fighting scenes that lacks of intensity.
50
Press Start Australia July 29, 2019
Wolfenstein: Cyberpilot is a brief taste of what a different take on Wolfenstein in VR could be. Unfortunately, it never really gets out of first gear and lasts what feels like a blip of time.
50
Meristation July 29, 2019
Wolfenstein: Cyberpilot is a two-hour tutorial for a game that doesn't exist. Despite its (many) failures, it has good ideas and seems promising, but we will never know if it's good because, when the game seems to start, it's game over.
50
Hobby Consolas August 5, 2019
Cyberpilot makes great use of VR and some of the series´ best vehicles. But it lasts less than 2 hours, and it is not replayable, and we missed some of the classic Wolfenstein dark sense of humor and easter eggs.