Saber Interactive has already begun thinking about a sequel to Space Marine 2: 'Hopefully, we'll continue working on Space Marine material for a very long time.'
Saber Interactive, the developer behind Warhammer 40,000 Space Marine 2, has already spoken about the future of Titus and its commitment to the series.
In an IGN interview, Tim Willits, the chief creative officer of the company (formerly Id Software), revealed that Dmitry Grigorenko had "proposed some story ideas that could be DLC or sequel". Willits says that nothing is set in stone yet. "We're literally just catching up," he says. But after selling over two million copies, and having over 200,000 players concurrently, the team hopes to commit to the series for the long term.
Willits says, "I am confident that we will never disappoint our Warhammer Fans in the future." "It is too big a success!" I know it's obvious, but we hope to continue working on Space Marine for a very long time."
The final say on Space Marine's fate is Games Workshop and publisher Focus Home Interactive. But I think it's fair that both companies are interested in money. So a continued partnership would seem likely.
Saber Interactive is a relatively small company, but this is a momentous occasion. A big hit "changes everything", and allows the studio "to dream bigger" - in other words, to make more ambitious games with a bigger budget.
Willits says that when you are a big success and have internet [sic] popularity, you feel more passion and take more responsibility for your work. "You see yourself differently. Sometimes that success-lens can be dangerous, because you become so paranoid that everything is perfect that you stress about things. But it's this success-lens that drives amazing games to the future. I believe that by using the success lens we have, we can make better products in future.
The game has already developed a comprehensive post-launch roadmap, which includes its co-op Operation and PvP Eternal War mode. Willits credits this approach as "key" to the success of World War Z, the studio's previous cooperative shooter. Five years after its launch, the game is still receiving updates.
Although I have mixed feelings towards Space Marine 2 (and I'm not impressed by the tired rhetoric that Saber Interactive's CEO has been using recently), I am still interested in seeing more from this series. Warhammer is a great brand to have in videogames. I was disappointed by Space Marine 2's messy action, but its portrayal of the 40k world is impressive. Saber's passion and love for the setting was evident, and it was wonderful to see it rendered with such visual splendor.
I'd also be surprised if this didn't make other publishers take Warhammer more seriously than they may have in the past. Space Marine 2 has shown that the franchise can have a mainstream success--it's not just a niche strategy game. We hope that this is a boost for Games Workshop and Saber Interactive in general. Who wouldn't want to see more ambitious and expansive experiences in the Warhammer worlds in the future.
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