Phoenix Wright: Ace Attorney - Justice for All
Summary
The second game in the popular court room battle series from Japan introduces four new cases featuring new characters, plot twists and gameplay features. Players resume the role of Phoenix Wright, a defence attorney who must prove his client’s innocence against the toughest of odds and most ruthless of adversaries. Players must exercise their legal prowess as they collect evidence, examine witnesses, analyse testimonies and seek the truth to ensure that justice prevails. New "Psyche-Lock" feature – some witnesses may be keeping the truth under tight lock and key, so in order to break them down, successfully open up their Psyche- Locks with a series of correct questions or catch them on their inconsistent testimony. New life bar represents Phoenix’s status in court – by presenting incorrect evidence or following misguided attempts to break Psyche Locks, Phoenix’s life bar will go down; the only way to regain this stat is to successfully open a witness’s Psyche-Lock. Colourful cast of characters include both new & familiar faces: Franziska von Karma – the new D.A. and daughter of former adversary, Manfred von Karma, is on the warpath to take Phoenix down and avenge her father by any means necessary; Maya Fey – having honed her psychic powers, she is now a mystic of the Kurain Channeling Technique and will continue to be a valuable ally for Phoenix in his trials; Pearl Fey – Maya’s cousin is an up and coming psychic herself and looks up to her as a role model. [Capcom]